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fallas en el juego

Hola muy buenas. He encontrado algunos fallos en el juego. 1- Es extraño que un recluta puede pasar a ser residente y trabajar en una estacion. Pero ya no se puede interactuar con el y volver a usarlo como recluta. Los residentes solo trabajan en ...
16 days ago in Feedback 0 Open

Upgrade Spells and Charms

Provide a way to increase the tier of a spell or charm. There are some good spells and charms at low level tiers. It would be better if there was a way to increase the tier of the spell or charm. This could increase the benefit, but should also re...
about 1 month ago in Feedback 0 Open

Mouseover information on resources

I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
10 months ago in Feedback 3 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
9 months ago in Feedback 0 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
10 months ago in Feedback 1 Open

Specialized storage furnishings to reduce clutter and increase decorations

Currently with so many types of materials, players are creating arrays of storage to try to keep it organized. This results in trying to have a lot of storage with a compact footprint, while also mousing over each identical looking container for t...
9 months ago in Feedback 3 Open

Refined Items Expanded - Community Theorycraft Project - RR Repost

Refined Items Expanded Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of thi...
10 months ago in Feedback 1 Open

Please buff/rework creature trading, to make it competitive with killing them

Basically, all the creatures I have traded with so far (Harpies, Holt Eotens, and Grendel Druids) have been disappointing, frustrating, and/or exploitable: it is simply more rewarding or time-efficient to kill them, or occasionally to trade with t...
4 months ago in Feedback 2 Open

Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
10 months ago in Feedback 0 Open

needing to eat making the game less fun

I was so excited to play this game when it was announced, but when trying the early access game with a friend, we needed to eat so often. It frustrated my friend so much, he just requested a refund for the game, he said it felt like a chore to pla...
10 months ago in Feedback 7 Open