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Replace Traders with side mission npcs for loot

Traders are useless now. The items can easily be found out in the world for free. I suggest replacing them with timed side missions for special items like in Assassins Creed Valhalla.
4 months ago in Feedback 0 Open

Hollowed Moor - Danu the Grendel

Very low stakes, but the interaction with Danu in hallowed more makes it so the only way to talk/interact with him is to get real close and point your camera like right up into his wooden acornsack and it's a little akward.
2 months ago in Feedback 0 Open

NPCs at Aid POIs Sometimes Undo Your Work

For certain procedural generations of Aid POIs, the NPC survivors that spawn can aggressively chop down nearby trees. These felled trees can sometimes fall onto the structures and Aid blueprints you completed, destroying them and undoing your prog...
3 months ago in Bugs 0 Open

(unmarked) POI Hunting

Let's face it, POI hunting ( I'm talking specifically about the unmarked POIs that are T5 farming points) is quite frustrating. These are understandably rare to find but I think they are harder to find then necessary.For a starter, one doesn't kno...
2 months ago in Feedback 1 Open

NPC clipping into the ground

I have been playing the game for awhile. Honestly kind of obsessed at the moment. But I am in Magwytch Marshes and one of the POI's that you do the Defend quest on the two NPC's (and a 3rd one who I can recruit) are under the POI. This is making i...
26 days ago in Bugs 0 Open

More companions and enhance their Interactions for a better overal basebuilding experience

It would add to the gameplay experience to have multiple NPCs at your base performing various tasks and (maybe) interacting with furniture? This would add life and purpose to building, making your creations feel less lonely and more meaningful. Ha...
4 months ago in Feedback 1 Open

Animals spawn inside my house and break it.

So, I have a rather large house I built recently, it is was expensive to make and took alot of time, it keeps getting destroyed by NPC's who decide to venture right next to my house and cut down a tree that falls on my home, also animals spawn ins...
4 months ago in Bugs 0 Open

Aid and Defense problem

In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from en...
3 months ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
4 months ago in Feedback 1 Open

I have 2 NPCs wandering around my base

After the patch I hired an NPC named Jack who was in the first realm. When I went through the portal to the next realm, I dismissed Jack and hired a different NPC. When I went back to my base, I found Jack wandering there pointlessly. I would like...
4 months ago in Bugs 4 Open