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After dismissing Ollie and recruiting Katherine, Ollie returns to my home base and "lurks".

After recruiting Ollie, then dismissing Ollie and recruiting Katherine, Ollie returns to my home base and "lurks".
1 day ago in Bugs 0 Open

When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
3 days ago in Feedback 0 Open

NPC traders: too expensive

The traders could be quite relevant, but when their pricing is such that one has to clear the map to buy a coffee... That doesn't work. Also, the placement of NPC traders is just weird. Why would one sit out in the wilds when there is a village or...
13 days ago in Feedback 1 Open

Farming Azazel on different realm difficulty should give different amounts of materials

Whether you farm Azazel on lowest difficulty or Normal difficulty, the final reward is the same number of Tier 3 materials.If lower difficulty tier results in less Essence rewards at POIs, maybe boss-farming rewards should also be adjusted, e.g, 4...
5 days ago in Feedback 0 Open

The companion's "firewood refill" option should be off by default

The refill behaviour just isn't practical atm and pretty much everyone turns it off after seeing some carved wood in the furnace. While I don't think that fixing this needs to be a priority, it's unnecessary for every newbie to run into the issue....
11 days ago in Feedback 1 Open

Into The Darkness

In Glorianas Tears it is possible to Pick Climb the outer walls of the Sombre Heart, Bypassing the Forcefield blocking the entry that the quest line uses, This will stick the Quest line causing Into the darkness to be uncompletable as you killed t...
5 days ago in Bugs 1 Open

Wilhelmina rumor quests broken

I have 2 quests both called "A New Rumor" that ask me to talk to Wilhelmina Sasse about new rumors, but she does not have any. These 2 quests can not be completed.
14 days ago in Bugs 4 Open

NPCs Falling Through Map

Wilson and Ann are falling through the Magwytch map. I think one of them is the contact to begin a Defence mission.
3 days ago in Bugs 0 Open

Always show a Recruit pointer

Not just on the compass but a pointer at the edge of the screen if they are off-screen. Sometimes they run off and it's hard to tell where they are until you are close enough to get a nameplate.
4 days ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
10 days ago in Feedback 1 Open