Survivor doesn't get attacked while player downed.
Follow doesn't get attacked while player downed. IF player gets downed first and survivor is still up, survivor can freely revive the player without getting interrupted
My follower is stuck in an attack loop, throwing knives at a wall. There is an enemy ... somewhere, that the follower has targeted. Instead of reviving the downed PC, the follower continues to attack the wall.
AID POI NW side of map Magwytch Marshes near Bunker entry fails to complete.
At the back of the NPC's stick tent is a Simple cooking station that needs to be supplied with materials. You can add the required sticks but in my instance it only took 3/4 of the stone requirements. No matter what I did it would not let me add t...
Whenever I farmed for mats, I stored them on my survivor consistantly while I was in a seperate realm, tp back to respit and everything was gone. Not in any chests or either inventories. Tp'd back to og realm and nothing was there and mats were gone.
Deafeated boss at Magwytch site of power before getting quest. Climbing picks just make it too easy to get around places you're not supposed to get around. Magwytch questline (atleast that i noticed) is vague, quests needed to open the site of pow...
After the patch I hired an NPC named Jack who was in the first realm. When I went through the portal to the next realm, I dismissed Jack and hired a different NPC. When I went back to my base, I found Jack wandering there pointlessly. I would like...
I would like an option to allow quest giving NPCs to pop up a "Wait for other players" option. Allowing the primary player to know to wait for others before beginning a quest giving conversation. This would hopefully make questing together easier ...
I will begin by saying the companion system that is I place is a perfect start point to begin from, when it’s working as intended it’s one of the most rewarding systems going being able to have an extra pair of hands. However the one downside is o...
Bass Reeves: weird moment of introduction (irrelevant)
Bass Reeves is placed in a town at a point one has unlocked most firearms and probably used them. His (old) quest line was (and apparently, still is) to introduce the use of firearms and the concept of weakspots. At this point in the story line, t...
Recruit combat settings let it take the initiative too much
They can detect and charge after enemies one floor down. I don't even know where they went unless I open my map. If they went downstairs I sometimes don't even know how and have to find the route myself. I could set them to no-combat but when enem...