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NPCs

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More companions and enhance their Interactions for a better overal basebuilding experience

It would add to the gameplay experience to have multiple NPCs at your base performing various tasks and (maybe) interacting with furniture? This would add life and purpose to building, making your creations feel less lonely and more meaningful. Ha...
about 1 month ago in Feedback 1 Open

Follower not helping when harvesting

NPC follower stand there doing nothing 95% of the time when harvesting. They should help harvest wood and ore more efficiently.
22 days ago in Feedback 1 Open

Give Companions simple voice

Please give companions simple voice scrips. Just generic man and woman voice script for all recruitable npcs to say simple words like... hello, OK, sure, yes, got it, thank you, are you ok, etc. For example after you recruit them they can respond ...
about 2 months ago in Feedback 3 Open

Did not get portal recipe

I found my first synchronous lotus and was supposed to have been given a portal recipe, this recipe however does not appear for me and I am now unable to make any portals that are not to storied realms. I was hoping to create a realm to set up a p...
12 days ago in Bugs 1 Open

Animals spawn inside my house and break it.

So, I have a rather large house I built recently, it is was expensive to make and took alot of time, it keeps getting destroyed by NPC's who decide to venture right next to my house and cut down a tree that falls on my home, also animals spawn ins...
about 2 months ago in Bugs 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
about 2 months ago in Feedback 1 Open

I have 2 NPCs wandering around my base

After the patch I hired an NPC named Jack who was in the first realm. When I went through the portal to the next realm, I dismissed Jack and hired a different NPC. When I went back to my base, I found Jack wandering there pointlessly. I would like...
about 2 months ago in Bugs 4 Open

Multiple Companions/Automation

I will begin by saying the companion system that is I place is a perfect start point to begin from, when it’s working as intended it’s one of the most rewarding systems going being able to have an extra pair of hands. However the one downside is o...
about 2 months ago in Feedback 1 Open

Bass Reeves: weird moment of introduction (irrelevant)

Bass Reeves is placed in a town at a point one has unlocked most firearms and probably used them. His (old) quest line was (and apparently, still is) to introduce the use of firearms and the concept of weakspots. At this point in the story line, t...
about 2 months ago in Feedback 1 Open

Option to wait for dialogue when in a party

I would like an option to allow quest giving NPCs to pop up a "Wait for other players" option. Allowing the primary player to know to wait for others before beginning a quest giving conversation. This would hopefully make questing together easier ...
about 2 months ago in Feedback 0 Open