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In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
7 months ago in Feedback 0 Open

Station Augment list not scrollable with controller

When viewing a station's augments with a controller there is no ability to scroll down the augment list.
2 months ago in Bugs 1 Open

Workers harvesting tier 2+ resources

Please let NPC workers harvest tier 2+ resources. Maybe allow adding augments to workstations to allow for better resources harvested.
about 2 months ago in Feedback 1 Open

Estate Cards Need Better Labeling/UI

This has been brought up a number of times since launch and, while all of the work and additions to the game since then shows just how dedicated the team is to making the experience and choices in the game better for many players, there's a huge, ...
6 months ago in Feedback 0 Open

Lost Items

So, this may be my bad for not reporting it sooner, but before I went to the Magwych Marshes, I made a pepys box in welkins reach full of stuff, and I was carrying a synchronus lotus (or lotus's but im pretty sure I was just carrying one) so that ...
25 days ago in Bugs 0 Open

Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
8 months ago in Feedback 1 Open

Cham for Balanced Spell-Stacking and Spell-Tagging

With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
5 months ago in Feedback 0 Open

RL Cash shop for cosmetics

I know this will be a controversial suggestion as there are some people who are adamantly against any sort of RL money being involved after purchasing a game. A good counterpoint to downvote my suggestion is encouraged. I think a RL cash shop coul...
6 months ago in Feedback 4 Open

Storage logistics

Hi guys, i've got a suggestion here: In the late game keeping items into the storage becomes a problem simply due to the number of chests and the vast number of items available in the game, after a trip having to run around the storage boxes, open...
5 months ago in Feedback 1 Open

Estate Depot (Dump Spot)

Would be great if they added an buildable structure with which we could interact, depositing our loot using only the "Equivalent" button. The depot would connect to any storage containers we had connected to it, with equivalent supplies already in...
29 days ago in Feedback 0 Open