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RL Cash shop for cosmetics

I know this will be a controversial suggestion as there are some people who are adamantly against any sort of RL money being involved after purchasing a game. A good counterpoint to downvote my suggestion is encouraged. I think a RL cash shop coul...
4 months ago in Feedback 4 Open

Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
5 months ago in Feedback 1 Open

Abeyance Work Stations Unloading if Outside Map Chunk

I'm theorizing why this happens, but it seems reasonable based on what I've observed. First, thank you for the automation update and I hope the team is enjoying their holidays. That's some well deserved rest, with all that's been put into the patc...
3 months ago in Bugs 6 Open

Bright backlight during item customization .

Very bright backlight popped into exitance when I was at the glamor table, and it would not go away. It came into being during the customary flashbang effect that happens every time night switches to day. And would not go away like the flashbang e...
19 days ago in Bugs 0 Open

Controller doesn't work in chests anymore

Since the winter update I can not interact with chests inventories with controller anymore, but need to use the mouse first. The inventories dont react to controller at all. It's like this with many menues, but especially annoying with chests, as ...
3 months ago in Bugs 1 Fix Live

Centralized storage

Most of my time in game is spent sorting items. What if there was a magical/enchanted way of dropping all items into a central "machine" and it distribute everything to storage containers that are either predetermined by the player or are speciali...
about 1 month ago in Feedback 0 Open

Shelves are a mess. Chest Placement is buggy.

Can't reliably place steamer voyager trunks on shelves. About 50% will take a 4th chest on top. About 25% will not take one in the middle, depending perhaps on where the shelf is placed. It way to hard to place our chests, this should not be such ...
5 months ago in Bugs 5 Open

Storage logistics

Hi guys, i've got a suggestion here: In the late game keeping items into the storage becomes a problem simply due to the number of chests and the vast number of items available in the game, after a trip having to run around the storage boxes, open...
about 2 months ago in Feedback 1 Open

Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
6 months ago in Feedback 0 Open

Weird weapon imbalance.

I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
6 months ago in Feedback 4 Open