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Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
3 months ago in Feedback 0 Open

FOOD unequiping

The L button on keyboard controls is the fast (food) selection. If i sleep, or take inventory from a chest, it will unequip my L button AND force another consumable item in its place. Usually raw meat, sometimes seeds. Never anything i want to eat...
about 1 month ago in Bugs 0 Open

Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
4 months ago in Feedback 0 Open

Weird weapon imbalance.

I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
4 months ago in Feedback 4 Open

Auto-Equip

Please allow us to disable auto-equip of items for all hotbars and quick select. Tool hotbar, and Food quickbars.
3 months ago in Feedback 0 Open

Companion menu not handy

Going in inventory of companion is a drag now with this new bottom menu. Having to select text to go in inventory, not handy. Transferring from one inventory to the other as well. Need to click on one item, then select transfer is not the right 'f...
14 days ago in Feedback 0 Open

Show charm, infusion, spell (names) on objects

When hovering over an object (tool) you only properly see the charm applied with description. The rest are symbols (spells) or not shown (infusions) at all.Please do something to show ALL the information in one spot of the UI for all equipment (to...
3 months ago in Feedback 1 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
4 months ago in Feedback 3 Open

Lost -everything-

My wife and I have been playing this game for a bit. After doing the tutorial, we set up our primary base in Abeyance.We spend a whole weekend setting up an incredibly complex house with every crafting station in its own designated space. We had t...
15 days ago in Bugs 0 Open

number pad split stack

I would like to be able to type in the amount of an item that is going into an inventory. If I have a stack of wood I would like to be able to type 5 to deposit 5 wood. Not really have to deal with the slider.
2 months ago in Feedback 0 Open