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Clothing Dyes - Tied to different colored plants

A suggestion was mentioned by Sirendire that, when/if paints are added for cloths/gear, the colors would be nice to be something that still needs to be hunted for. Based on meats+levels I think it would be nice if each of the flowers could be grou...
about 1 month ago in Nightingale Feedback 0 Open

Automatically close farming UI after planting a seed

Because there is nothing else that can be done after a seed has been selected and planted, there is no reason for the "Close" step. Planting would be less tedious if the interface closed after the seed has been planted.
about 1 month ago in Nightingale Feedback 1 Open

Plant Boxes buffs

Plant boxes should get buff instead of a de-buff when exposed. It makes more sense to have the plant boxes exposed to Natural sunlight for them to grow better.. Right now, Either you get the <Sheltered Buff> or get the <Exposed De-buff bu...
9 days ago in Nightingale Feedback 0 Open

Suggestion: Mining Charges

Now that we can explicitly craft explosives to take out our enemies, would it be feasible to have a craftable explosive which we can use for harvesting? It would be a tradeoff from doing it by hand, especially with the increased yield from Oberon'...
about 1 month ago in Nightingale Feedback 0 Open

Minor Card Detrimental Effects

In addition to aesthetic changes, Minor Cards can be quite powerful. Inclusion of more downsides (other than the constant damage of Blood Moon) could add interesting effects. Example: Industry, with its smog and industrial benefits, could also hav...
29 days ago in Nightingale Feedback 0 Open

Resource name

Name appears alongside tooltip when hovering over a resource. Specifically, ores and vegetation (like herbs and vegetables, etc). Or add in images of the resources to the Codex or even have the name show up through the spyglass
about 1 month ago in Nightingale Feedback 0 Open

Holding left quick performs action when stamina refills enough to perform the action.

Hi Devs, new player but enjoying it so far. I would like to see if it could be possible in a future feature update that you look at how actions are performed when stamina is recharging. Currently when holding the left click button while farming or...
about 1 month ago in Nightingale Feedback 0 Open

Reduce watering requirement

I find it a bit of a turn-off to farming that you seem to spend longer watering a crop than it takes to do any other part of the growing. I'm OK with the concept, but having to fully water every plot every time you plant a seed seems like way too ...
about 1 month ago in Nightingale Feedback 0 Open

Progression does not make sense

I have played through to the current end game once, and am making my way with a new player that's a friend of mine. The issue with progression in our collective opinions, is that it's relatively disappointing to get frontiersman gear which can b...
about 1 month ago in Nightingale Feedback 0 Open

Add Ways to Automate (buildings and companion NPCs)

I think this game will benefits from automation when it comes to gathering and processing resources because of current the game feels grindy when it comes to gathering resources even after progressing your gears. There should be an upgrade on how ...
about 1 month ago in Nightingale Feedback 0 Open