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Farming

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A well building would be great

No description provided
8 months ago in Feedback 1 Open

Estate Structures Work Station (wood, mining, etc) Augmentations

Either add augmentations for Estate workstations (NPC manned) or remove the hint that you can place an augment for the workstations.
about 1 month ago in Feedback 0 Open

In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
8 months ago in Feedback 0 Open

Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
9 months ago in Bugs 4 Under Investigation

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
9 months ago in Feedback 0 Open

More use for essence

Low tier essence use is subpar. It would be great if we could other use for lower tier essence than just repair for t1 and unlocking progress. Many recipe could benefit from needing essence. Especially refined mats (think gilded&etched for exa...
7 months ago in Feedback 0 Open

Companion is not working

Companion not doing any work, even if I set him/her to work - it is just following me picking up stuff. Same even if I put in following mode. Before the companion walked around chopping down trees or mining stones. It is on starting realm
9 months ago in Bugs 5 Fix Live

Workers harvesting tier 2+ resources

Please let NPC workers harvest tier 2+ resources. Maybe allow adding augments to workstations to allow for better resources harvested.
about 2 months ago in Feedback 1 Open

Base NPCs could extract Tier1-3 resources

I've moved my base to a Tier 3 map, hoping that my workers could extract resources corresponding to the map's tier, but they can only farm for Tier 1 resources. In my humble opinion, I'd like to be able to gather all resources depending on the Tie...
about 2 months ago in Feedback 0 Open

Optional snap points/grid for gardening (or anything, really)

Would be awfully nice to line up a grid of 10 x 10 gardening pots nicely. Seed plots used to snap together (?) but not anymore.
9 months ago in Feedback 1 Open