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Equipping Survivors

Remove the option to equip food items on survivors or allow them to use the food to heal.
about 2 months ago in Feedback 0 Open

Summon Companion

Like ability to call companion to me. Sometimes get lost, or to far away.
10 months ago in Feedback 3 Open

Recruitable NPC, working at base

Hello all ! We have recruitable NPCs, which I'll call companions or friends. The idea of having a companion in this game is fantastic. You can equip them to make them more tanky or give them gear to increase their damage. However, I have a f...
10 months ago in Feedback 0 Open

Gardening Workstation

Have a "gardening" / "agriculture" workstation. Up to 4 seeds can be simultaneously grown. Worker takes seeds from storage, starting with seeds with the lowest amount, and continuously grows, waters, and harvests the crop, adjusted for cards and r...
about 1 month ago in Feedback 0 Open

Automation Station Upgrades - have survivors search for higher tier items

the Automation Stations have limited list of what they gather, and after a time the stuff they gather becomes useless. Please give an upgrade path to allow our survivors gather higher tier items to give later game purpose to these stations.
about 1 month ago in Feedback 1 Open

Workers harvesting tier 2+ resources

Please let NPC workers harvest tier 2+ resources. Maybe allow adding augments to workstations to allow for better resources harvested.
3 months ago in Feedback 1 Open

Give Companions simple voice

Please give companions simple voice scrips. Just generic man and woman voice script for all recruitable npcs to say simple words like... hello, OK, sure, yes, got it, thank you, are you ok, etc. For example after you recruit them they can respond ...
10 months ago in Feedback 3 Open

request- addition NPC Recruit Job assignment, base defense (guard post)

Simple request. add a new "job" station for recruited NPCs. base defense. (guard post)resources gained for station- whatever bound would normally drop for said realm. resource gather rate depended on realm "hostility level". Though this would be a...
3 months ago in Feedback 0 Open

Paid DLC idea - culture packs

The base Culture Pack in the game should certainly be "Victorian England" and the original gaslamp vibe. So things like the Bhutan tileset are IMO completely out of place and should have been relegated to a DLC that is either a tileset or a cultur...
8 months ago in Feedback 1 Open

Simple Voice Acting for Companions

Please add voice acting for companions when you interact with them, it does not have to be complex, perhaps a greeting and acknowledgement when you change behavior but simple voice interactions dramatically improve imersion in the faewilds and dra...
7 months ago in Feedback 0 Open