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Realm Cards

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Demo Abeyance resets. DEMO VERSION

~ DEMO VERSION ~ ~tested on Full EA version and did not have any issues with demo->full game transfer characters. see update comment below.~ After completing main quests up to and including building cairn. Quitting play back to "Main menu" on a...
about 2 months ago in Bugs 15 Open

(Demo) Single Player Unplayable, I WILL NOT buy. 8 hours in.

PLEASE VOTE THIS UP, IT NEEDS ATTENTION FOR CURRENT PLAYERS AND THOSE WHO WANT A GAME LIKE THIS TO SUCCEED! I am trying out the demo to see how much I might like the game, but I will NOT buy it for 1 reason. Both of the times I have logged out and...
about 2 months ago in Bugs 6 Open

Allow Us to Name Estate Address Minor Realm Cards

Greetings Devpeoples, This post is to ask that there be implemented a method to "Name" estate address realm cards, so that we as Players can easily find and use multiple estate cards, and use the right estate cards for specific people, or even our...
8 months ago in Feedback 5 Open

Cannot find Fabled Automaton Bishop in Hunt Realms

I have watched some video in Youtube and found that the hunt swamp which has Fabled Automaton Bishop is not the same as the one that I have accessing, but mine one is named hunt swamp as well. I am in offline mode.
5 days ago in Bugs 0 Open

Boss Rush Minor Realm Card Prevents Ability to Pass Wave

Occasionally there is a minor realm card (Hunter Eminent) which prevents normal damage but causes increased critical damage played during a Boss Rush wave. However, there is at least one boss (Bound Helmsman Sentinel) who does not have a perceptib...
5 days ago in Feedback 0 Open

Yex not taking dmg in boss rush, due to a minor card preventing all none weakpoint damage

Yex doesn't have any weakpoints. Yet you can get a realmcard preventing non weakpoint damage making the boss invincible. Funnily he can still be hit by companions.
10 days ago in Bugs 0 Open

New type of sub-biome: subterranean

It would be great for us spelunkers and for realm diversity if a subterranean sub-biome could be added to the pro-gen realms. Concept: For each biome (desert, forest, swamp) have variants that are primarily or entirely subterranean, going with the...
8 months ago in Feedback 3 Open

Crude Portal losing realm card

2 of my Crude portals which lead to other bases I've built are missing their realm cards, the portals were not reset, just looks like they were. They have been used as dedicated portals to other bases I've built with npcs farming at mining station...
about 1 month ago in Bugs 1 Open

Add ability to upgrade major realm card tiers.

When the player reaches the Ascended realms, they will find major realm cards for lower tier realms in chest loot. These looted cards are effectively useless - for example why would a player want to visit a Hunt realm when they are already geared ...
about 1 month ago in Feedback 0 Open

New Major Realm Card series, Defense, Chase, Maze

It would be cool if we had a series of new Realm cards. Some things apply to them across the board, just like other realm cards that already exist. This refers to the biome type and difficulty level. As I know that certain types of game play do no...
about 2 months ago in Feedback 1 Open