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Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
7 months ago in Feedback 5 Open

Add More to Offerings

Hello! One thing I would like to see is more support for offerings. Right now, these are what I consider some of the issues (some of which are bugs already reported on this forum): Offerings aren't returning the correct tier for the Realm that the...
6 months ago in Feedback 1 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
6 months ago in Feedback 0 Open

Husbandry

It would be an amazing idea if we could tame the local wildlife it would give us more options in recipes for food and could also potentially give us other modes of transportation like mounts
4 months ago in Feedback 0 Open

Boss Rush - Bound Sentinel Fight: Cages

If you open the bound cages in the Bound Sentinel fight in Boss Rush, the cages remain open in future waves. Unfortunately, the cages do not close when the portal closes and is re-opened, so if you open them once, they are open forever. This can a...
3 months ago in Feedback 1 Open

Adding mounts and tames would be amazing.

I thinking adding Mounts for alternative transportation would be a nice touch to the already amazing game you have going.
4 months ago in Feedback 0 Open

Fully resolve the situation for the corrupted carnute

The story of Sylvan's Cradle is one of performing a mercy blow on a long-suffering creature kept in captivity. However, as the game currently is, we still trade one captive in suffering for another. I would like to have the option to tend to, heal...
6 months ago in Feedback 1 Open

magwytch landing

That initial landing at Magwytch has been seriously watered down. The original landing, with it's horde of standard bound, 2-3 of the flamethrower guys (can't remember the official name atm) and 2 of the Brutes used to be a memorable and notable m...
4 months ago in Feedback 2 Open

Cavern Realm Suggestion - Repost RR Update

Greetings Devpeoples, This post is to supply a potential new Realm to travel through, a subterranean one called Caverns. To me, the lure of what lies beneath the earth in such a wonderful fantastical setting as Nightingale is immense. With the abi...
6 months ago in Feedback 1 Open

Why is default difficulty on super easy. The Bound are very interesting if played on a harder mode but on super easy they are all lame.

I think the game would benefit if the default difficulty was not super easy. I think it cheapens the combat and makes it an afterthought. The game for me is a lot more fun on harder difficultly, and I think ithers would respect the game more if th...
about 1 month ago in Feedback 1 Open