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Swimming in build mode, dismantle range

With the ability to build in water, the dismantle range is too low, making it impossible to dismantle structures made in water too deep to reach. It would be great if we could stay in build mode while swimming so that our dismantle (and resource c...
9 months ago in Feedback 0 Open

Add Target/Enemy Lock option.

Please add an option for target lock in this game. It would be great for controller users and very useful during boss fights. When fighting the boss in Welkins Reach how cool would it have been if we could have locked on the boss while in mid air ...
10 months ago in Feedback 1 Open

Add Separate Keybind for "Cast"

I've seen a few other kinda-sorta similar posts, but none as straightforard as the title of this one. Currently, "reload" and "cast" share the same keybind (default R). This makes enchanting ranged weapons like rifles to also use enchantments (at ...
5 months ago in Feedback 1 Open

Mouse Wheel Changes Tools - No Option to Opt Out in Keybinds

The Mouse Wheel rotating between tools is terrible for me. There appears to be no way to opt out of this. I am 62, with arthritic hands, and I find myself inadvertently tapping / rolling the mouse wheel in the middle of most fights, then struggle ...
10 months ago in Feedback 1 Open

Alternative keybinds

Hey!I would like to see alternative keybind for every controls, so you could bind one action to two button. Why would be it good? For example I have two language keyboard setup in Windows and because of that if I press my 0 it can be "0" or "`" ba...
10 months ago in Feedback 0 Open

Overlapping commands on controller make crafting stations annoying to use.

When using a controller, if you're in a sub menu of a crafting station (say, looking at making roasted meat on a cooking station specifically), the button used to back out to the main station menu is the same as the button used to exit the station...
10 months ago in Feedback 0 Open

Tab should exit menus like most other similar games

If a key opens a menu, that menu should close with the same key. This is a typical set up for games. Obviously the player base will have a lot of play between games and the transition is frustrating. Moving to Esc constantly wastes time and breaks...
10 months ago in Feedback 0 Open

Idea feedback controll Ship

My question would be whether there will be ships later so that you can go out to sea and explore things, etc
10 months ago in Feedback 0 Open

Walk key missing for keyboard

Please add a key for keyboard users to be able to toggle walk. With gamepad you can walk by using the stick softly and the animations are well done.
10 months ago in Feedback 0 Open

Controller support timeline?

As much a question as a feature request; but when can we expect full controller support? I prefer to play survival games with a controller and I appreciate that support has been partially implemented. However at this stage it should probably be te...
10 months ago in Feedback 2 Open