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add "allow fueling" toggle to containers

please add a toggle on container options to turn off allowing the use of the contents of that contaienrs for fueling. why do we need this? right now if you have a container with wood in it and your recruit helper is allowed to refuel they will use...
8 months ago in Feedback 2 Open

Better keybind settings

Hello everyone, first of all I'd like to say a word of praise, as I've been playing Nightingale regularly again since the big update. I had taken a long break from Nightingale because I was only playing with VR glasses and I was using UEVR for Ni...
8 months ago in Feedback 0 Open

Auto-Equip Tools when Harvesting

One of the most difficult aspects of the game happens to be the toolbar. This is a small-hands issue, but I've played with other players who also are used to this QoL in other games. When a player has several tools in the bar, it seems unnecessary...
4 months ago in Feedback 0 Open

Improvements to the movement system/logistics

I would love if the movement system was more streamlined, right now it feels a little clunky and not fluid. What I mean is: Can we have dedicated gear slots for umbrellas/climbing pics to free up hotbar space Umbrellas automatically activate when ...
4 months ago in Feedback 0 Open

keybind not listed for emote actions

got to the part where it asked me to salute and couldn't find the keybind for the emote menu in the list. had to go to youtube to find out its menu is the z key by default
5 months ago in Feedback 0 Open

Menu Navigation on Controller is Super Glitchy

Main concern: Super glitchy movement in inventory and dialogue menus when using controller. Specific issues: Every time an item is moved, whether from player to follower (or vice versa), from inventory to storage (or vice versa), or from inventory...
5 months ago in Feedback 0 Open

Mouse Sensitivity Menu vs Gameplay

Please make separate mouse sensitivity for gameplay vs menu The effective mouse sensitivity in the inventory menu is far faster than it is while playing. Such that, 1 inch of mouse movement in combat turns my view around 30°, which allows quick tu...
5 months ago in Feedback 0 Open

Combine crafting for intermediate items when crafting for higher tiers

Crafting and picking each item for crafting good gear is an extremely good mechanic, however it is hindered by the fact that when I want to craft something new, I have to go through a ton of crafting menus. When crafting a Dauntless Climbing Pick,...
10 months ago in Feedback 0 Open

Swimming in build mode, dismantle range

With the ability to build in water, the dismantle range is too low, making it impossible to dismantle structures made in water too deep to reach. It would be great if we could stay in build mode while swimming so that our dismantle (and resource c...
11 months ago in Feedback 0 Open

Add Target/Enemy Lock option.

Please add an option for target lock in this game. It would be great for controller users and very useful during boss fights. When fighting the boss in Welkins Reach how cool would it have been if we could have locked on the boss while in mid air ...
11 months ago in Feedback 1 Open