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Intro area tree fights back with fatal consequences

In the beginning of the second region of new game, right after playing cleansing card but before picking up the hunting knife, some trees off to the side can be hacked down with an axe picked up in the first region. However, through forces unknown...
10 days ago in Bugs 0 Open

Multiple Magick effects

The addition of the new spells is fantastic, but darkness, grasping mire, and life drain ALL end the moment you cast ANY other spell - even simple ones like fionn's wrath and immolation. This is keeping a magick build from being on par with other ...
3 months ago in Feedback 2 Open

Ammo Pouch / Separate Inventory

Ranged players are at a disadvantage for inventory space due to ammunition taking up inventory slots. If you have several weapon types (e.g. a bow, rifle and shotgun) and elemental and normal ammunition, inventory space gets taken up very quickly....
2 months ago in Feedback 0 Open

Ring of empowerment overwrites assassin's sight

This might be intended behavior? If you cast assassin's sight and THEN ring of empowerment, assassin's sight disappears. But if you cast ring of empowerment and THEN assassin's sight, you can have both buffs.
12 days ago in Bugs 1 Open

Character doing the jig/fazing

Just started the game and even during character creation, my caracter looks like its tryimg to dodge something. or like its moving 20x fast in place. even in normal gameplay my character looks like its fazing in n out in place dodging. Hard to pla...
12 days ago in Bugs 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
5 months ago in Feedback 3 Open

Lanterns critical stat not contributing to the character stats.

Issue: Lanterns' bonus crit (and damage) currently applies only to the off-hand, which results in underwhelming attacks, such as dealing only 21 damage. Considering that lanterns are categorized as weapons, their current functionality renders them...
6 months ago in Bugs 1 Fix Live

Companion revival

Currently I need to point to the Companion to revive. Even the slightest of moves of the mouse can interrupt that process. I would prefer to be locked in 1 place and have the duration pass otherwise it gets annoying, because it gets interrupted du...
7 months ago in Feedback 0 Open

Creatures Move After Death

Creatures move through walls or several feet after they die and are approached. Sometimes resulting in strange positions. Such as frogs tounges being fully extended.
about 1 month ago in Bugs 1 Open

Bound mortar fixated on automaton storage.

Out and about in the desert Gauntlet realm at night, a pack of bound spawned near to my location consisting of 2 mortar units and a lamplighter. The lamplighter and one of the mortars attacked me as normal, but the other mortar unit started to att...
16 days ago in Bugs 0 Open