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Having a fair bit of difficulty in melee/ranged combat in Welkin's Reach

I'm playing on Champion difficulty. On this difficulty, no matter my gear upgrades, most enemies can kill me in ~2-3 hits and it takes me 10-15 hits to take them down. In Sylvan's Cradle, I found I ditched blocking in favour of kiting + bow + head...
11 days ago in Feedback 3 Open

Sheliak's Yoke fight

Another really grindy and thus supremely unfun boss fight. Running around, hoping for a small chance at an even smaller damage window does not make for a good or engaging fight. For a second I figured the pillars were relevant in some way. Turns o...
11 days ago in Feedback 0 Open

Combat Thoughts

Early game Combat felt great and that was one of the major "Wow Moments" for me when I started playing back on the original release. Melee hits had a fun 'thwack' to it and enemies showed that my effords mattered, they staggered or tripped and hit...
12 days ago in Feedback 1 Open

Shotgun has been overnerfed as this comparison shows

Note the comparison of the Mystic Bolt-Action vs the Shotgun (double barrel) in the screenshots. Both were constructed as close to identically as the components would allow. Both are being held by the same character with all the same base stats an...
7 days ago in Feedback 0 Open

Weapon sets for 1 hand weapons

I think that it would be nice if we could have weapon sets, that default to a certain set of 1 hand weapons. I like to have the sickle with the umbrella, and the hunting knife with the throwing knifes, but if I then select the sickle I have to als...
7 days ago in Feedback 0 Open

Boomsickle throw wipes the Juggler buff. Please don't do that.

Hello! So i had the silly idea to put Juggler on, sickle mainhand, throwing knives offhand. And alternate between targeted Knife throws and the more general Sickle toss. It looks really cool and is a lot of fun. Why do you hate fun?;) jkdon'tbanme...
7 days ago in Feedback 0 Open

Weapons of the Realms - Community Theorycraft Project - RR Repost

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
7 days ago in Feedback 0 Open

Arena Realm Suggestion - Community Theorycraft Project - Repost RR Update

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
7 days ago in Feedback 0 Open

Jana has way too many HP

This was really, really annoying. By the steam achievements I'm one of very few to make it to the watch. I would bet it's even fewer of us who have bested Jana. Jana has an unreasonable number of hit points. At least two orders of magnitude too...
7 days ago in Feedback 0 Open

Magic weapon tools

I would like to suggest a dedicated spell tool. Instead of placing spells in ordinary tools and guns, a dedicated tool for that job would solve the control issues currently existing in the game. As it stands, my impression is that fireballs are cu...
8 days ago in Feedback 0 Open