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Combat

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Jana has way too many HP

This was really, really annoying. By the steam achievements I'm one of very few to make it to the watch. I would bet it's even fewer of us who have bested Jana. Jana has an unreasonable number of hit points. At least two orders of magnitude too...
16 days ago in Feedback 0 Open

Into The Darkness

In Glorianas Tears it is possible to Pick Climb the outer walls of the Sombre Heart, Bypassing the Forcefield blocking the entry that the quest line uses, This will stick the Quest line causing Into the darkness to be uncompletable as you killed t...
13 days ago in Bugs 1 Open

Dispel Grenade damage

When throwing a Dispel Grenade, swapping to a regular grenade or throwing knives before it lands will add the damage of the other off-hand ranged weapon to the Dispel Grenade, giving it both dispel and damage. I couldn't reproduce using the spell ...
7 days ago in Bugs 0 Open

Ennemy with horns too strong

The giant ennemy that has horns on it's head, and begin with a hammer in it's hand is way too hard on the second phase. It charges you with running, and he is way to fast to parry almost 80% of the time. Also, at that time, I only have an ornate r...
7 days ago in Feedback 0 Open

Enemy Spawn mechanic limited

I love this game very much, my favorite. However, enemies spawn way too close to the player. (bound ones) This has a number of Disadvantages: Ranged combat becomes more difficult, especially with bolt action rifle Less strategic options to approac...
8 days ago in Feedback 0 Open

Can't switch or do much after death

During the Magwytch Queen. Died. When I respawned I was unable to change any weapons. My "R" button still worked, but I could not dodge, I could not run, I could not press any hotkeys to change weapons, I could not use the scroll wheel, I could no...
8 days ago in Bugs 0 Open

Magical Offhand

(Edit because mobile was confusing) I'd be interested in seeing more interesting offhand options, like wands or elemental grenades. An offhand wand could simply use the 'use left hand item' button as a spellcasting option, three spells like most g...
14 days ago in Feedback 1 Open

radial menu for weapons/tools

so we got the radial menu for consumables but why not aditionaly for weapons and tools with that it would be much faster to switch weapons mid fight without playing hotkey piano or how we can call this.
21 days ago in Feedback 1 Open

Double Tap to Dodge

It'd be really nice if keyboard movement controls had a "double tap to dodge" option. Cyberpunk 2077 has it and I've found it to be much easier to use. Thanks!
21 days ago in Feedback 1 Open

Revamp player position detection on attacks to allow stealth (and better realism/logic)

This suggestion is to completely revamp player position detection when attacking others (animals, hostiles, etc.) The TL;D[n]R version is to remove the telepathic omniscient detection of the player's exact position on an attack and instead have cr...
9 days ago in Feedback 0 Open