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I would like to continue my keyboard-based movement while the consumable wheel is open

If I need to refresh my buffs in combat, the way the consumable wheel stops me is hard to work with. I would like it if my keyboard could still move my character while I am mousing to the food I want to eat.
2 months ago in Feedback 0 Open

Immolation charging

Immolation charging does not significantly increase the damage output of the spell, but instead only gives it a slight boost with the larger explosion radius. The damage difference should increase more noticeably per charge level so that doing so ...
2 months ago in Feedback 0 Open

Charm of Thorns on Nightmare

Charm of Thorns damage is insignificant on Nightmare, being the same as the damage of the weapon. Critical hits are the only significant source of damage on Nightmare difficulty for both ranged and melee builds (magick gets damage/time spells that...
2 months ago in Feedback 0 Open

Add new melee animations for jumping.

Melee animations are the same for on the ground and jumping. Please add different combat animations for each melee weapon for when your character jumps. Maybe even make the jump combat animations special abilities. And please allow us to melee att...
2 months ago in Feedback 0 Open

Mouse Wheel Changes Tools - No Option to Opt Out in Keybinds

The Mouse Wheel rotating between tools is terrible for me. There appears to be no way to opt out of this. I am 62, with arthritic hands, and I find myself inadvertently tapping / rolling the mouse wheel in the middle of most fights, then struggle ...
2 months ago in Feedback 0 Open

Ennemy with horns too strong

The giant ennemy that has horns on it's head, and begin with a hammer in it's hand is way too hard on the second phase. It charges you with running, and he is way to fast to parry almost 80% of the time. Also, at that time, I only have an ornate r...
2 months ago in Feedback 0 Open

Enemy Spawn mechanic limited

I love this game very much, my favorite. However, enemies spawn way too close to the player. (bound ones) This has a number of Disadvantages: Ranged combat becomes more difficult, especially with bolt action rifle Less strategic options to approac...
2 months ago in Feedback 0 Open

Revamp player position detection on attacks to allow stealth (and better realism/logic)

This suggestion is to completely revamp player position detection when attacking others (animals, hostiles, etc.) The TL;D[n]R version is to remove the telepathic omniscient detection of the player's exact position on an attack and instead have cr...
2 months ago in Feedback 0 Open

Compagnion AI doesn't follow when ennemies

The recruits that travel with us, you give them the order to follow and Attack too, it works for Follow to a degree. The problem is that, when you get near a structure with ennemies it goes completely crazy attack mode and leaves you. And I wish i...
2 months ago in Feedback 1 Open

amazing game!

this game makes me so happy! thank you for putting it on sale. My friend got it for me as a gift and Im so happy, what an incredible experience. I have just watched the sale end at the last 4 minutes of it. Trying to get other people to buy the ga...
2 months ago in Feedback 0 Open