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My posts: Movement

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Please allow equipped weapon to show on character in 3rd person when sheathed.

Please allow our equipped weapon to show on our character in 3rd person view when sheathed.
10 months ago in Feedback 0 Open

Petting Animation

An actual petting animation would be awesome, instead of just swiping towards them with the picking up motion
5 months ago in Feedback 0 Open

Improvements to the movement system/logistics

I would love if the movement system was more streamlined, right now it feels a little clunky and not fluid. What I mean is: Can we have dedicated gear slots for umbrellas/climbing pics to free up hotbar space Umbrellas automatically activate when ...
3 months ago in Feedback 0 Open

No, I want to go THERE,

I appreciate the Map Stamps but I have two suggestions. The first is some way to DELETE a self installed stamp. I have several I dropped by mistake and I can't get them off. The other is some way to put a waypoint, basically a "This is where I wan...
10 months ago in Feedback 2 Open

Charm of the Raven control issues

While it is undoubtedly THE way to travel over land, the Charm of the Raven is very dysfunctional in many other situations. Sometimes it doesn't go off, oftentimes it boosts where or how far you don't want it to. To clarify: 1) Sometimes it doesn'...
10 months ago in Feedback 0 Open

Double Tap to Dodge

It'd be really nice if keyboard movement controls had a "double tap to dodge" option. Cyberpunk 2077 has it and I've found it to be much easier to use. Thanks!
10 months ago in Feedback 1 Open

Quality of Life

Please add a proper sprint toggle, take all hotkey for chests, description of items in radial menu. Different icons for types of materials or at least some color dif for (meat from prey versus predator as an example). There seems to be a bloated a...
10 months ago in Feedback 0 Open

Would be nice to have a crouch slide.

Since movement is a big part of the game and there are lots of terrain types. It would be nice to add a sprint to crouch slide. Allow you to slide down hills as well. The hills part is additional. I think a good slide mechanic is what we are missi...
10 months ago in Feedback 0 Open

Too many workstations

I just think there's too many workstations right off the bat most of which I had no idea whats the purpose for. It's fine for building up a 'full' base but if there's these many workstations... I think the least that could be done for players is t...
4 months ago in Feedback 0 Open

Swimming in build mode, dismantle range

With the ability to build in water, the dismantle range is too low, making it impossible to dismantle structures made in water too deep to reach. It would be great if we could stay in build mode while swimming so that our dismantle (and resource c...
9 months ago in Feedback 0 Open