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Mouseover information on resources

I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
6 months ago in Feedback 2 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
5 months ago in Feedback 3 Open

New type of sub-biome: subterranean

It would be great for us spelunkers and for realm diversity if a subterranean sub-biome could be added to the pro-gen realms. Concept: For each biome (desert, forest, swamp) have variants that are primarily or entirely subterranean, going with the...
6 months ago in Feedback 2 Open

Specialized storage furnishings to reduce clutter and increase decorations

Currently with so many types of materials, players are creating arrays of storage to try to keep it organized. This results in trying to have a lot of storage with a compact footprint, while also mousing over each identical looking container for t...
5 months ago in Feedback 3 Open

flat ground

the starter realm "abeyance forest" area, we start in, looks great and all, but there just isnt enough flat space, if there is, it's not big enough, so how about more flat areas to build on, that'd be great, thanks
12 days ago in Feedback 0 Open

The Dragon's Hoard card interaction with Workers is a cool Nightingale flavoured interaction, not a bug :)

We had a great time testing whether Major realms or other Minor cards effected Worker's output It is really cool that Dragon's Hoard effect their output - it is a system unique to Nightingale I'd like to see interact with more systems, please! I d...
3 months ago in Feedback 1 Open

Please revert the dialouge UI

Love the new update and much that came with it but the dialogue UI feels like a huge downgrade from the previous one, the book vibe over it made feel so much more imersive and fit the game vibe much better, while the new one feels cheap and just s...
5 months ago in Feedback 7 Open

Multiplayer Quality of Life Improvements

Right now Multiplayer matching is rudimentary at best. With the advent of Boss Rush, many details emerge that Give Players the option to port to the Leader Have a Friends List. Allow adding Party Members to one's friend list. Recents (list of rece...
4 months ago in Feedback 0 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
6 months ago in Feedback 1 Open

Please add more social functions to the game

Adding some expanded features to the Social aspect of the game could really make this game shine with plenty of folks. Friends lists, block lists, guilds/companies/unions, trading, access permissions, chat, etc - features such as these would eleva...
6 months ago in Feedback 2 Open