Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

All posts

Showing 2286

AUGMENTS RUINING THE GAME

The augmentations are ruining this game. Could be quickly fixed with a 20 tile ++ tether distance and allow to pass through walls. But honestly some are up to 3 crafting stations per augment, so you are forced to clump everything, or build that au...
about 2 months ago in Feedback 2 Open

Different "time feelings" in each realm

Hello, I am not sure if this is a bug or game design, because I notice this time ago before the last update. If this is game design it should be in the "codex". Another timezone is okay, but another "time feeling"? Problem: You be in realm A, map ...
about 2 months ago in Bugs 0 Open

Refining T4 bugs counter

When refining T4 materials the counter of items can bug out and go to negative numbers. It will then keep creating the item even long after you have run out of materials and will only stop if you manually cancel the production.
about 2 months ago in Bugs 0 Open

Too much Food in the Realms

Playing on Balanced/Normal difficulty. Just wandering around POIs and getting quest rewards and opening chests, I ended up with so much food that I barely had any need to craft any food for myself, except at the very start of the game. I feel this...
about 2 months ago in Feedback 0 Open

Suggested Side Quests for various Realms

Various quests to help use up excess materials and emphasize gathering and crafting: (1) In Untamed Realms once Nellie Bly is located: A "Rescue" operation to guide refugees toward Bly's camp Starts on the map has a small group of refugees who are...
about 2 months ago in Feedback 0 Open

Suggested Side Quests for Sylvan's Cradle

(1) For the Azazel boss fight, allow the player to pour Valavani's potion onto a patch of trees to neutralize them all immediately when Azazel uses them to heal. Otherwise there is very little reason to use the potions in this realm at all. (2) Af...
about 2 months ago in Feedback 0 Open

Suggested Side Quests for Magwytch Marshes

(1) Secure the town After you craft a gun to show Bass, give him a supply side quest where he asks for guns and a pile of ammo to distribute to the townsfolk so he can teach them to shoot and help defend themselves. After the supply quest, the may...
about 2 months ago in Feedback 0 Open

Missing being able to see what food you craft

Prior to the big update you were able to put your consumables in your toolbar and, when highlighted, you got to see the beautiful model as your character would physically hold said item. With the consumable wheel now it feels more disconnected to ...
about 2 months ago in Feedback 0 Open

Enemy Spawn mechanic limited

I love this game very much, my favorite. However, enemies spawn way too close to the player. (bound ones) This has a number of Disadvantages: Ranged combat becomes more difficult, especially with bolt action rifle Less strategic options to approac...
about 2 months ago in Feedback 0 Open

The Empyrean Well is a MISERABLE PLAY EXPERIENCE

OK, I'm going to be very blunt here, the Empyrean Well is UTTERLY MISERABLE, for several reasons. First, there is NOTHING OBVIOUS to tell you that the Empyrean Favor you get in the top level of the observatory is a time-limited buff needed to surv...
about 2 months ago in Feedback 2 Open