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Estate Card info

When you have more than one Estate Card, you can look at which one is which while they are in your inventory. I had one for my respite to give to a friend and one for my fishing realm. When you try to place them into a portal, there is no way to t...
7 months ago in Feedback 0 Open

Wall Paint - change the color of your walls!

Rather simple, most likely a soon to be feature? We've all these paint cans from Chamomile (off white), Marigold (yellow), Snapdragon (lavender), and more colors. So why not have these do an additional function upon building to change our building...
about 2 months ago in Feedback 0 Open

Building shortcuts are hardcoded and only fit QWERTY keyboards.

Hey guys, I know it's easy to forget, but all keyboards are not QWERTY. I'm french, so I use an AZERTY keyboard, and at the moment, the new building UI uses hardcoded keybinds for QWERTY Layout.The result is that i can't use numeric shortcut, and ...
4 months ago in Feedback 3 Open

New Major Realm Card series, Defense, Chase, Maze

It would be cool if we had a series of new Realm cards. Some things apply to them across the board, just like other realm cards that already exist. This refers to the biome type and difficulty level. As I know that certain types of game play do no...
about 1 month ago in Feedback 1 Open

Snap to Grid for Objects with Toggle

A lot of time is spent fine-tuning the placement of items so that they line up neatly. As there is currently no free flying viewpoint to assist when building or placing items, some form of snapping that can be enabled or disabled would be useful f...
about 1 month ago in Feedback 2 Open

Deployable Lodestar kit

So I'm loving the game and really enjoying exploring. One thing I find a bit of a pain is when exploring a realm and I've forgotten to bring all the kit for a lodestar and then need to make benches to make stone/wire/lumbar. How about at Respite w...
4 months ago in Feedback 2 Open

Calling Card fails to summon and is destroyed

When summoning a companion with a calling card, occasionally the card will fail to summon but will still be removed from inventory. If this happens, the card is lost forever. So far, we have had this happen unber many different circumstances: part...
28 days ago in Bugs 1 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
6 months ago in Feedback 3 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
7 months ago in Feedback 0 Open

Multi-Spell Magic and Gun Magic

I love the imbued weapon concept used in the game, but I think the biggest handicap right now is the sheer inability to combo spells. I understand that switching tools cancels spells, that makes sense to me since humans in the Nightingale universe...
3 months ago in Feedback 0 Open