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crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
about 2 months ago in Feedback 1 Open

Shelves are a mess. Chest Placement is buggy.

Can't reliably place steamer voyager trunks on shelves. About 50% will take a 4th chest on top. About 25% will not take one in the middle, depending perhaps on where the shelf is placed. It way to hard to place our chests, this should not be such ...
about 1 month ago in Bugs 4 Open

Augments yield bonus bug

Did some tests with augmentations on crafting stations with an eye on yield bonuses and got weird results! Test 1: Refined Masonry Bench Blasting Machine (+40% yield) Mining Cradle (+20% yield) Settler Card (+20% yield) Input: 10 Carved St...
2 months ago in Bugs 3 Open

Ambient change to the realms that the player can affect - Law and Progress for example

One of the ways that games keep players playing is having a sink for the rewards of repeating content. Eg.., In New World, you end up doing hundreds of town board missions in order to level up your Standing with a settlement so that you can get di...
24 days ago in Feedback 0 Open

Hollowed Moor - Danu the Grendel

Very low stakes, but the interaction with Danu in hallowed more makes it so the only way to talk/interact with him is to get real close and point your camera like right up into his wooden acornsack and it's a little akward.
24 days ago in Feedback 0 Open

Please allow terraforming

It would be nice to allow some measure of terraforming in non-storied realms. For example, adding paths. Or moving some structures. Or digging. This would allow for a tremendous amount of creativity for respites and base-building.
2 months ago in Feedback 0 Open

AZERTY Keyboard and A Key for consummables menu

We cannot enter the consumables wheel with the ‘hold A’ shortcut. Holding down the ‘Q’ key opens the menu. But it's impossible to play under these conditions. When we walk to the left (Q key on an AZERTY keyboard), the consumables menu is displaye...
2 months ago in Bugs 5 Open

Items tier visibility QoL

The items icon in the top right/bottom left corner should have the Tier number so it would be much easier to manage your storage/inventory.
about 2 months ago in Feedback 1 Open

Summon Companion

Like ability to call companion to me. Sometimes get lost, or to far away.
2 months ago in Feedback 3 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
2 months ago in Feedback 3 Open