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Out of 12 gem types i've found, only ONE is useful to ranged...

Itemization still needs work.... I have come across, so far, a dozen or more things that qualify as a "gem." The Mystic Bolt-Action rifle, for one example, takes a gem as part of its components. But only one gem - Amber - has anything remotely res...
2 months ago in Feedback 1 Open

Remote Chest Access Point/Search Box

Item storage needs a better solution than chest spam. I like having chests around for the visuals of it, but going chest to chest to find specific things or to deposit all the things you just got can be tedious. I propose a mid-late game solution ...
2 months ago in Feedback 1 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
2 months ago in Feedback 0 Open

Tutorial tips button

Add a button to view the tips that pop up on screen when exploring. This will take the player straight to the tip rather than scrolling through the tips struggling to understand what is what.
2 months ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
2 months ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
2 months ago in Feedback 0 Open

Combatant's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Combatant's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
about 2 months ago in Feedback 0 Open

Auto-Use tools if in backpack whether in hotbar (or not)

While exploring and harvesting items, it would be immesely useful if we were able to automatically skin animals using a harvesting knife without having to switch weapons. Of course, this would prevent using spells on weapons, but thats alright as ...
2 months ago in Feedback 0 Open

upgrade table should be unlocked before the watch

The upgrade table should be unlocked much, much earlier. The progression is not smooth at all because you go through the whole game with white gear, and once you reach the watch, you can upgrade everything by several tiers at once. It makes no sense.
2 months ago in Feedback 0 Open

Sort by weight and still show quantity

It would be very beneficial when you sort by weight (which I think is so important when dealing with inventory management) to also see the quantity of the stack. Currently if you sort by stack, the number showing you the quantity of the stack chan...
2 months ago in Feedback 0 Open