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Unlock "magical" tool secondary abilities with fey deals

Being able to boomerang a sickle or shoot ropes from a climbing pick is not "normal". These "magical" secondary abilties should not be standard but instead unlocked by making deals with fey. Optionally, just research them under the magic tech tree...
2 months ago in Feedback 0 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
2 months ago in Feedback 0 Open

Filtering by crafting tier in crafting stations

Crafting stations have a big clumsy list of alphabetically sorted items that gets really difficult to use once you have dozens and dozens of differnet items in it. We need a way to easily narrow down that list by selecting the tier of equipment by...
2 months ago in Feedback 0 Open

magic is /can be clunky

so as the title said magic is clunky 1 its one cast at a time (so you cast arborist shield then try cast anything else nope why it feels bad like why bother for most offensive magic if i can only use 1 il just cast shield and shoot shit or you kno...
2 months ago in Feedback 2 Open

Make Codex's more engaging

The Codex's in this game are too lengthy and the text is small to read. I suggest either give them audio playback where we can listen to them while we continue to play. Or create still picture cut scenes with visuals to go long with the voice.
2 months ago in Feedback 0 Open

Advance time to Night option on rest for ease of Screenshots / Bound Fight Club

So, some of the best screenshots are night-time showing off those lovely skyboxes... ...and its a pain in the butt to pick Evening and wait out the sunset to show off your lighting Night for just after sunset would be handy and/or Midnight You cou...
about 1 month ago in Feedback 0 Open

Suggestions for improving NPC Follower/Companion Experience

I know there are plenty of improvements on the way for followers, but after playing for a while, I feel I have a good handle on a handful of core things that would vastly improve the experience of using them. 1. Let us pick up, rotate, and manuall...
about 1 month ago in Feedback 0 Open

Source Material on Resource Icon using the same Icon

Resources like seeds, spices, and oils all use the same icon but it would be nice if the source item was in the bottom corner of the that resource (ex. Sunflower Oil having a small sunflower icon in the bottom corner) It would make for a quick vis...
about 1 month ago in Feedback 0 Open

We need codex to include material/item locations and info

I can't for the life of me imagine why the ability to look at a material or type of item in the game and see what realm/tier it spawns in was removed after the 0.5 update. Someone in Discord mentioned that this was due to some sentiment that it wa...
2 months ago in Feedback 0 Open

Improve Search Functions

Right now the Search Feature only works for the Guidebook and Crafting Stations while being limited in functionality. I'd like to see it expanded to Chests and be improved to be more practical. My suggestions are as follows: Add Search to Chests, ...
2 months ago in Feedback 0 Open