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Resources in Public Vaults should be shared

Resources from slain enemies, broken barrels, and skinned creatures in the public Vaults at the Watch really should be shared in my opinion, rather than being a global drop for everyone. Nothing is more frustrating than your ability to come away w...
2 months ago in Feedback 0 Open

Option Menu - "Report A Bug" Button Broken

Issue Description: The "Report a Bug" button in the Options menu is currently non-functional. When users attempt to report a bug by following these steps: Press the ESC key to open the Options menu. Click the "Report a Bug" button. The default web...
2 months ago in Bugs 1 Fix Live

The crafting station UI is rather overwhelming

The UI for the sewing bench and the workbench is bothering me a bit. They're both very overwhelming. My best attempt at dealing with this is to close all the categories except for the one I'm currently working on (as seen in the screenshot). Whene...
about 2 months ago in Feedback 0 Open

Show charm, infusion, spell (names) on objects

When hovering over an object (tool) you only properly see the charm applied with description. The rest are symbols (spells) or not shown (infusions) at all.Please do something to show ALL the information in one spot of the UI for all equipment (to...
about 2 months ago in Feedback 0 Open

Recruitable NPC, working at base

Hello all ! We have recruitable NPCs, which I'll call companions or friends. The idea of having a companion in this game is fantastic. You can equip them to make them more tanky or give them gear to increase their damage. However, I have a f...
2 months ago in Feedback 0 Open

Plant boxes placed outside are debuffed with "EXPOSED" why?

WHy are the plant boxes debuffed with the "EXPOSED" trait? They should not be as the plant boxes make no sense indoors, AND were used just fine outdoors ebfore this "major" update that seems to have bugged or broken these and many augments.
about 2 months ago in Bugs 0 Open

Inventory weight limit kills ALL THE FUN in this game!

Number ONE seriously BAD design is always mmore than one inventory limit! PLEASE, choose ONE limit and don't stack. Either weight or inventory slots. And in any case, LET the PLAYER CHOOSE how much of a limit they want!!!This game should not make ...
23 days ago in Feedback 0 Open

realm cards do not improve yield

The settler card actively reduces my yield, i.e. takes me from 140% to 120%. The forge card has no impact. The lumber mill card has no impact. I have to assume this is some conflict with augments, but augments in bases are a given. All or most pla...
about 2 months ago in Bugs 0 Open

Players missing Welken's entirely by jumping into The Well immediately

Players turn up at Welken's Reach, see The Well, jump into the centre. Every time I've done this I die inside but get ressed by my Follower inside The Well. So a new player will fight the boss, get the Magwytch card, get dropped at the Crossways.....
2 months ago in Bugs 1 Open

Craft/Build categories start collapsed

Categories should start collapsed, or at least have an option to default to that behavior. That is, if I want to craft a fishing rod, it's much faster for me to click the "Fishing Rods" category and then choose a rod vs scrolling through the entir...
about 2 months ago in Feedback 1 Open