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Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
8 months ago in Feedback 0 Open

Package up a set of mats (or an existing built object) into one bundle

I would like to be able to package up a set of required materials (say 2 lumber, 2 stone blocks, a wire, and a lotus) into one package, or even better, a prebuilt teleport/respawn point (whatever it is called in game). That would prevent us from a...
8 months ago in Feedback 0 Open

More varied (or multiple) minor biome cards

I would like to see the Minor Realm card system get reworked to and add/modify how realms and biomes appear. I would like players to have more control over the appearance/features of realms. I imagine a system where the colors/season/weather/skybo...
8 months ago in Feedback 1 Open

Respite not updating location

The respite still shows where I initially placed, rather than my home, after deleting the estate cairn and building in a new location. Teleport places me at the old location. This does not put me at home when returning from travels, essentially le...
8 months ago in Bugs 5 Open

Translations missing in several menus

Several parts of the menu, are missing translations to Brazilian Portuguese. Most of the missions text are all in English or part in Portuguese and part in English.
8 months ago in Feedback 0 Open

The Riddles of Taliesin

Taliesin's puzzles cannot be completed. Looping bastilles does not complete quests.
8 months ago in Bugs 1 Open

Companions Ai while collecting

The companion AI seems a bit off when you have piles of resources apart from each other, the companion will pick up 1 from 1 pile, then walk over to the other pile, and pick 1 up, moving back and forth between the piles. Occasionally they will pic...
8 months ago in Feedback 1 Open

Need More Options for Well Lit and Warmth traits

As the title suggests, I would like to see more options to apply the 'well lit' and 'warmth' traits to crafting stations as currently there are only the cooking fires, smelters, or boilers that can provide these positive affects. This isn't game b...
8 months ago in Feedback 0 Open

More efficient AI for recruitables

can we add some kind if area around the player that the AI won't pick up loot in, it's almost useless when you helper walks up to loot the ore you're mining and then just stands there because their now "waiting for you to interact" i want them to ...
8 months ago in Feedback 1 Open

Quest marker more accessible

It would be lovely if the quest markers would show on the compass no matter the distance. Also, I would like to see them better highligted on the map, so they don't look like quest givers. (another issue, quest givers and people for hire have all ...
8 months ago in Feedback 0 Open