I have my bag on Decreased Weight sorted, but the downside is that you don't see how much of that item you have now. Only when you hover over it or when you have it equipped on the wheel. Please make it like above the weight a white amount of it o...
we could get a fae character like the happy mask salesman from the legend of zelda or Sheogorath from the elder scrolls, He will show up randomly in secluded spots while you are exploring and call you over. He could have ties to an unknown elder f...
The way the dialogue looks now is excruciatingly difficult to read. The box that provided a SOLD COLOR BACKGROUND was nice. Now I have a very hard time reading. It was better before when I could SHUT THE NPCS UP by forcing the text to reaveal itse...
I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
Request on gear info or icon to be able to distinguish if there's room for infusions
Just requesting there to be a way to distinguish between infusions on gear from crafting and infusions applied with the items and to show whether there is room on gear without needing to check each one individually with a crafted infusion.
Building still needs major work, this is ridiculous
The building system is absolutely still miserable. Please allow us to toggle snap/ free place. Also, please give us half and quarter sized foundations, floors, walls, half and quarter sized stairs and also different perhaps SMALLER variety of stai...
Halloween Event that isn't just boring predictable monster mash
Instead of a boring kill 1000 units of whatever which players will still find tedious to do by opening an easy realm and playing Maleficiate or Blood Moon for eternal night, how about a version that is more civilized and closer to what humans do d...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
Add the material colors/texture to it's item description. For example: the Jabberwock crafting materials appear red on clothing, and Azazel materials appear brown - display both those colors/patterns individually in their item description for craf...