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Allow upper floors to be built directly off of foundations

Please allow us to build upper floors directly off of foundations. Then allow posts / poles to snap directly to the underside of the floors to provide the necessary support. I was attempting to build my house directly over a river / waterfall. The...
about 2 months ago in Feedback 0 Open

Reduce size of umbrella on first person POV.

The size on screen that the umbrella takes up is distracting and difficult to bear. Reduce the size of the onscreen umbrella when not gliding. Perhaps have it folded and unfurl when gliding? It takes up about 20% of the screen.
2 months ago in Feedback 0 Open

Items tier visibility QoL

The items icon in the top right/bottom left corner should have the Tier number so it would be much easier to manage your storage/inventory.
about 2 months ago in Feedback 1 Open

Option to move entire player-built structure

The ability to reposition entire buildings and their furniture would be really nice for upgrading your base. I'd like to repurpose my first house as a workshop but it sits where I'd like the new house to go. A game with a similar feature is Palia....
about 1 month ago in Feedback 0 Open

Glamour station - display the appearance's base name

When choosing an appearance in the Glamour station, you are presented with a grid of the inventory icons for the appearances, but no description of what they actually came from. So unless you have another Sentinel's Breeches somewhere that you can...
21 days ago in Feedback 0 Open

Joan of Arc's POI should be aligned to the build grid

Building a barracks for her post 0.5 is frustrating, especially for builders. Previously her POI was aligned to the build grid so that making a barracks that fit inside was very doable. Now it is a frustrating mess. This may seem like a small thin...
21 days ago in Feedback 0 Open

Please allow terraforming

It would be nice to allow some measure of terraforming in non-storied realms. For example, adding paths. Or moving some structures. Or digging. This would allow for a tremendous amount of creativity for respites and base-building.
2 months ago in Feedback 0 Open

make seed icons distinguishable

The seed Icons have to be hovered over to find out which one it is... rather annoying :D
2 months ago in Feedback 0 Open

Fully resolve the situation for the corrupted carnute

The story of Sylvan's Cradle is one of performing a mercy blow on a long-suffering creature kept in captivity. However, as the game currently is, we still trade one captive in suffering for another. I would like to have the option to tend to, heal...
about 1 month ago in Feedback 1 Open

Dedicated button to switch between offhand items

Hey!I would like to a feature where I can press one button just to cycle through the 3 offhand item that I have because the number 8 and 9 is not in a confident position when you play with WASD movement.
about 2 months ago in Feedback 2 Open