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Regarding Yield multipliers -- alternate way to handle them

Currenlty, Yield multipliers are extremely clumsy. -The Multiplier is on the number of crafts, not the actual yield -When you are making just a small quantity of stuff (e.g., an axe head you might use only once in crafting), it results in an unnec...
4 days ago in Feedback 0 Open

Moving things?

Stop me if this is a stupid question, but ... why can't I just pick up a bedroll, an empty bag, an augment, a light, even a workbench, and MOVE it, instead of having to burn tool durability to destroy it and make a new one?
4 days ago in Feedback 1 Open

Build limit

Please remove the build limit. I can't finish my house because of it. What's the point in having a roof or a 2nd floor if I can't build it????? also breaking stuff doesn't give me my build limit back. I broke a teleport pad and it didn't even give...
4 days ago in Feedback 1 Open

Meu feedback pós rework

Bem, após jogar Nightingale em seu lançamento e após o rework da versão 0.5. Eu decidi vir fazer um feedback, primeiramente vou fazer as pontuações e explicações dos pontos positivos, negativos e melhorias que podem ser adicionadas do meu ponto de...
4 days ago in Feedback 0 Open

Your levels are far too strong!!!!!!!!!!!!! A 10 level feels like a 60 level from the past

I've been playing for more than 1000 hours and almost 200 since the update on 12 September. I was so looking forward to it. But there is a very strong negative feedback from me: The enemies are way too extreme. A level 10 enemy is already far too ...
4 days ago in Feedback 2 Open

Companion AI and pathing

I found it difficult at best to interact with my companion, especially while in my base. If I try to walk up to my companion to access their inventory or tell them to do something, instead of letting me approach, they will start running around lik...
4 days ago in Feedback 0 Open

I dislike the spell system

I think a toggle between tools and using spells/enchantments would have worked better than what we have now. Basically use a toggle key and it changes the hotkeys to your spells or back to tools. This would divorce tools from spells and I think th...
4 days ago in Feedback 0 Open

In-Game Mail System

Could we please get an in-game mail system where we could send mail that includes resources, tools/gear, realm cards and essences to our other characters and friends without the need for them to be online at the same time or having to rely on stra...
4 days ago in Feedback 0 Open

I would like material tier to determine augment tier.

I think it would be neat if the tier of the materials determined the bonus we got from the augment. It would also allow us more decorative freedom as we could use whatever augment shapes we liked as opposed to only the top tiers.
5 days ago in Feedback 0 Open

The inventory system is terrible

I am having a hard time getting behind this game. I want to play and progress but OMG the inventory is the worst out of all the crafting survival games that I have. Unless I am missing something (please enlighten if so), here are the things that d...
5 days ago in Feedback 1 Open