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Optional snap points/grid for gardening (or anything, really)

Would be awfully nice to line up a grid of 10 x 10 gardening pots nicely. Seed plots used to snap together (?) but not anymore.
about 2 months ago in Feedback 1 Open

Carnute doesn't leave behind stumps

I found a patch of forest in the first Abeyance realm where the Carnute circles endlessly. Great spot for harvesting wood, I thought. After a while, I noticed that the forest was getting thinner and thinner for some reason, despite me never removi...
2 months ago in Feedback 0 Open

Compare new clothing/tools

It would be nice if we could have a window pop up to compare new items to existing items. For example, if you're crafting a new umbrella, I'd like to see the stats and mats of the old umbrella side by side with the new. Same for the backpack/i...
about 1 month ago in Feedback 0 Open

Snapping / Fine Rotation / Grid System

Allow snapping of Plant Boxes just like foundations, alongside freehand placement, for a more neat setup of farms, please. Also, add a "grid system" and "fine rotation" for all placeable items so that we can more precisely place benches and augmen...
26 days ago in Feedback 0 Open

Thank you for removing ground support of buildings

Sorry that I write a Thank-you message again. Will keep it short this time ;) Thank you for removing the ground support from buildings. I set up a new build and I absolutely love it to have it floating in the Air. And also thanks to the guy who ad...
26 days ago in Feedback 1 Open

(unmarked) POI Hunting

Let's face it, POI hunting ( I'm talking specifically about the unmarked POIs that are T5 farming points) is quite frustrating. These are understandably rare to find but I think they are harder to find then necessary.For a starter, one doesn't kno...
26 days ago in Feedback 1 Open

Enchantments for Ranged Weapons

Hello all! This feedback and suggestion come at the back of one my fellow Realmwalkers doing their best to remain competitive and useful while focusing on Firearms. I have identified several key issues with Firearms, each of them being a not too d...
27 days ago in Feedback 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
2 months ago in Feedback 5 Open

Auto extinguish stations when production is done

Right now, when I craft something, I need to constantly remember to extinguish the fires for example in the forge or the cooking station. It would be good to have auto extinguished, because it is a chore to keep track of it when I have a specific ...
2 months ago in Feedback 0 Open

Quick access to companion inventory

I'd love to have easier access to my companion's inventory. The current implementation isn't terrible but I'm accessing it often enough that a one-click/one-button solution would be really nice. Two things come to mind for that. 1) When looking at...
2 months ago in Feedback 1 Open