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Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
13 days ago in Feedback 1 Open

Companion AI and pathing

I found it difficult at best to interact with my companion, especially while in my base. If I try to walk up to my companion to access their inventory or tell them to do something, instead of letting me approach, they will start running around lik...
13 days ago in Feedback 0 Open

Bring back "ESC" to go back in different menus

Please bing back the fuction where you can just press "ESC" to go back in menus like when you interact with a workbench and open a sub menu like a weapon, you can press "ESC" to go back. Now when you press "ESC" you close the whole menu
13 days ago in Feedback 1 Open

upgrade table should be unlocked before the watch

The upgrade table should be unlocked much, much earlier. The progression is not smooth at all because you go through the whole game with white gear, and once you reach the watch, you can upgrade everything by several tiers at once. It makes no sense.
19 days ago in Feedback 0 Open

Sort by weight and still show quantity

It would be very beneficial when you sort by weight (which I think is so important when dealing with inventory management) to also see the quantity of the stack. Currently if you sort by stack, the number showing you the quantity of the stack chan...
19 days ago in Feedback 0 Open

Building Mode Camera

Would be amazing for building if there was a limited-range free-camera mode that could be accessed while in Build Mode. Such a camera would simply allow players to view a certain area around them in order to better see what they are doing while bu...
24 days ago in Feedback 0 Open

Multiple Companions/Automation

I will begin by saying the companion system that is I place is a perfect start point to begin from, when it’s working as intended it’s one of the most rewarding systems going being able to have an extra pair of hands. However the one downside is o...
20 days ago in Feedback 1 Open

Bass Reeves: weird moment of introduction (irrelevant)

Bass Reeves is placed in a town at a point one has unlocked most firearms and probably used them. His (old) quest line was (and apparently, still is) to introduce the use of firearms and the concept of weakspots. At this point in the story line, t...
20 days ago in Feedback 1 Open

Gear level changes

Gear Score This system itself is perfectly fine, but can be confusing in one way in particular - Gear level requirements can be annoying sometimes, many players (like myself) are easily confused when finding ore, or wood that they don't have the g...
20 days ago in Feedback 1 Open

Individual Loot for everyone.

Please implement Individual loot drops. When playing with a group of friends we have one friend in the group that just Vacuums up everything and even when we all ask Please don't be a vacuum and loot goblin. we don't want to exclude friends. but w...
20 days ago in Feedback 0 Open