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Have storage and beds that match the building style (e.g. Pagoda or Tudor chests)

I've built a base using the Pagoda style, but the art nouveau style bed really looks out of place. Also the chests really look out of place. Not critical by any means, but it would be awesome.
4 months ago in Feedback 0 Open

Break in the air.

When you have a movement speed upgraded umbrella/armor plus charm of the wind etc. you can move really fast in the air. This can be hard to control so a break/slow down in the air would be nice. Maybe using the move backwards key.
3 months ago in Feedback 0 Open

Freeform cooking

Instead of specific recipes, allow freeform cooking where the player learns how to use each ingredient and separately learns how to make more complex dishes. Each time the player uses an ingredient in cooking, they add some experience to how to us...
3 months ago in Feedback 0 Open

Lamp post should be vertical with the world not the landscape

Lamp post is leaning as the ground below it is not levelled.
4 months ago in Feedback 0 Open

Odd

Every interaction is annoying. Can't take all from chest without using mouse. Clicking a build item doesn't select it for building - you have to double-click or hit F (on screen controls don't say anything about double clicking). Building a workbe...
24 days ago in Feedback 0 Open

resolution

need full screen im always at 4k do not want that i have a rtx4060 no 4k
24 days ago in Feedback 0 Open

Compliment to the updated build system

I just want to leave a bit of complimentary feedback on the way the building system functions without some of the restrictions, its incredibly fun now that i dont have to worry about whats supporting this or that. Id been avoiding building too muc...
3 months ago in Feedback 0 Open

Magick does not benefit from critical multipliers

I'm not sure if this is a bug or intended, but spells and magic ammo DoT do not benefit from critical damage multipliers. They do about x2 the damage when creatures are stunned/prone (with Charm of Brutality), but that is the case regardless of th...
4 months ago in Feedback 1 Open

The crafting station UI is rather overwhelming

The UI for the sewing bench and the workbench is bothering me a bit. They're both very overwhelming. My best attempt at dealing with this is to close all the categories except for the one I'm currently working on (as seen in the screenshot). Whene...
4 months ago in Feedback 0 Open

The pathfinding of the AI survivors needs some work

So I'm fighting Azazel (boss of Sylvan's Cradle; already an annoying fight) and he's down to low health. He knocks me down, my companion tries to raise me... and runs into a tree. Rather than going around the tree, he teleports backwards. He proce...
4 months ago in Feedback 0 Open