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Streamlined augment description

I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
8 days ago in Feedback 1 Open

Destroy Sheilaks Yoke Frozen

On Quest to Destroy Sheilaks Yoke, it froze, the last column won't solidify, and the giant beetle (Sheilaks Yoke?) doesn't move and is immune to all damage types.
8 days ago in Bugs 0 Open

tracking spell

so im out on ascended astrolabe swamp with dragon card looking for monsters and rare mats and this spell is dam near impossible to see making it useless if we could get a customize for the color or just make it something even i my shit eyes can se...
8 days ago in Feedback 0 Open

Mystic Bolt Action Rifle Lacks Animations

The mystic bolt action rifle lacks animations on the rifle model itself. The character goes through the motions but the bolt doesn't move.
8 days ago in Bugs 0 Open

Main NPCs in villages/camps should move around, sleep at night

Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.
8 days ago in Feedback 0 Open

Skipping sylvans cradle main quest

hey! I’m not sure if this is intentional or not, but me and my friend were playing and found a way to skip sylvans cradle main quest and go into the heart of the building and beat the boss without making the potions. You’re able to slip through th...
10 days ago in Bugs 1 Open

Make tracked quests or map icons easily visible on compass.

The maps icons are so black and white. I'd like a feature to let me click on a quest or POI and it is highlighted on my compass and map.
10 days ago in Feedback 0 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
10 days ago in Feedback 0 Open

Fauna in forests vs swamp and deserts

I really like the critter variety in forests now. The small deers are a great touch that I haven't noticed before and having a good number of non-hostile critters makes the place feel much more alive and believable. This isn't quite the case with ...
10 days ago in Feedback 0 Open

Augment type icons are too small

When building augments they have those icons indicating to which category each augment belongs too. They are extremely small, at least on my screen (1440p), making it next to impossible to actually tell what they represent and to which crafting st...
11 days ago in Feedback 1 Open