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Map Icons style based on status

Currently all map icons use the same style and when I try to plan it takes time to see if I already passed an event or not. It would be a good idea to have different styles of markers for example for Site of Interest, Quest Location, Puzzle, etc. ...
12 months ago in Feedback 1 Open

Quality of Life

Please add a proper sprint toggle, take all hotkey for chests, description of items in radial menu. Different icons for types of materials or at least some color dif for (meat from prey versus predator as an example). There seems to be a bloated a...
12 months ago in Feedback 0 Open

Colour wheel in character creator

Could we get colour wheel in the character creator instead or swatches? For example, there isn't really a natural ginger for the hair colour but there are bright colours. It would be nice to see colour wheels for all colour options.
12 months ago in Feedback 0 Open

Change to a minecraft style hotbar

I mentioned this back at initial release, but youre hotbar style is poorly designed. With some new additions in combat with new bosses etc being able to quickly switch(THE RADIAL IS NOT QUICKLY) you need one hotbar and a single offhand and be able...
12 months ago in Feedback 1 Open

Toggle Sprint Needed!!

Devs, Can you please add a Toggle for Sprint? Drives crazy having to hold down the shift key constantly to run and chase after enemies and other stuff. Please add this since you all are adding Quality of Life fixes.
12 months ago in Feedback 2 Open

Would be nice to have a crouch slide.

Since movement is a big part of the game and there are lots of terrain types. It would be nice to add a sprint to crouch slide. Allow you to slide down hills as well. The hills part is additional. I think a good slide mechanic is what we are missi...
12 months ago in Feedback 0 Open

Stone & Brick Hearths

Please add a Hearth blueprint to build mode for tier 1 and 2. Basically, a stone and brick hearth. It would essentially be an open fireplace with no fire in it, designed for the tier 1 and 2 cooking stations to be placed inside. Because nobody bui...
4 months ago in Feedback 0 Open

Companion in house

Hello :) As i was watching progress of Nightingale from early acces i notice Companions don't use house too much. It feel sometimes weird how they just walking around. But because there is a option ''Work here'' why they must going around and watc...
12 months ago in Feedback 0 Open

Colorblind Accessibility

Hi, while I appreciate a level of inclusiveness by having the arachnophobia filter, I do think the game more importantly needs features related to color-blindness. I have friends who want to play the game but literally cannot because there is no c...
12 months ago in Feedback 0 Open

Suggested tweaks from the first couple hours

I'm only a couple hours in, but I am loving the new update so far. The new progression tree is really great and really clarifies what my next steps should be, the changing of the tutorial reads really well so far. I'm just about to enter my first ...
12 months ago in Feedback 1 Open