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Search results: Crafting

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271 VOTE

Allow us to choose our augments for crafting stations to turn them on and off.

It'd be nice to have an interface in each crafting station, that allowed us to just toggle which augments we wanted, so we can decorate however we want, keep all augments connected to the crafting station, and then just choose which ones we want t...
10 months ago in Feedback 22 Open

Augment limit on workstations needs to be gone

Currently workstations are limited to 4 active augments regardless if more/others are build in it's vicinity, which feels kinda arbitrary especially for workstations like the workbench & sewing station which could utilize a lot more. This limi...
10 months ago in Feedback 9 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
9 months ago in Feedback 0 Open

Improve augment and infusion mechanics

When crafting an item, there are several issues with the augment stations and their associated infusions. When constructing augments, it is not clear which ones will stack. When crafting a Simple Slingbow, a "Simple Hunting Augment" from a Hunter'...
9 months ago in Feedback 4 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
10 months ago in Feedback 2 Open

Add missing tiers of augments.

Thanks for changing the crystal ball to tier 3, but now is tier 2 missing, and there are lots of tiers of augments that are missing. Most have tier 1 and tier 2 or they have tier 1 and tier 3 some have only tier 1.
9 months ago in Feedback 1 Open

Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
10 months ago in Feedback 1 Open

More use for essence

Low tier essence use is subpar. It would be great if we could other use for lower tier essence than just repair for t1 and unlocking progress. Many recipe could benefit from needing essence. Especially refined mats (think gilded&etched for exa...
8 months ago in Feedback 0 Open

Base Building Suggestions

Because we Realmwalkers love building stuff, here are a few ideas I had for base building. - wood used during building to be colored based on the type of wood. Ex: structures made with Ebonwood Lumber taking on a black color. This is already a thi...
about 1 month ago in Feedback 0 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
10 months ago in Feedback 3 Open