A ship that will act as a mobile base and another mode of realm traversal
With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
Me and My Girl Built a Base in the Abeyance Realm, Like Everyone does, We Cleared Out A Spot Of Land and Build and everything was fine till An Update Happened (I Dont remember Which Update), But now we have trees Around our base that cant be broke...
Trees regrown under certain structures can become Invincible
Description: It has been observed that stumpless trees can be regrown by Carnute in spots where player had built plant boxes and plant pots - Trees regrown can become Invincible State: Actively being worked on Workarounds: - Do not build Planters ...
In current game, my faithful survivor never fails to prioritize fueling the fire with Gilded Lumber before falling back to more mundane Wood Bundles he also happens to have in his pockets, no matter how many times I yell at him about not burning g...
Is there a way that we can get the ability to make notes on our maps? Example, I found a location with a large outcropping of ore. I know that there is an ore icon, but it would be nice to be able to note what ore it is and a general quantity. If ...
After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
If the player equips a Maul and hits a tree, they cannot fell it to collect Wood. A Recruit using a Maul in combat can cut down trees if they happen to hit one while swinging at enemies. Logs are dropped on the ground and can be collected as normal.
Please let us make clothes that do not look like leopard skin, cow hide, and bugs...
Fantastic game, wonderful update! But the clothing materials design is still just terrible, sorry guys. Not everyone wants to look like Peg Bundy all the time in leopard skin with disgusting bright purple and lime green blotches. Not everyone is s...
I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.