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Multi-Spell Magic and Gun Magic

I love the imbued weapon concept used in the game, but I think the biggest handicap right now is the sheer inability to combo spells. I understand that switching tools cancels spells, that makes sense to me since humans in the Nightingale universe...
1 day ago in Feedback 0 Open

New Offhand Item Ideas

Just plugging a handful of ideas for new offhand items. Shield: Just a means of blocking with one handed items that usually resort to parrying or something else entirely. Hold offhand button to block; has a more efficient block meter than two hand...
1 day ago in Feedback 0 Open

More Combat Value For Offhand Tools

With the umbrella glider being such a crucial tool for navigation and environmental protection, it's hard to keep it out of my offhand bar- but it really stings to have it there mid-fight. To mitigate this, I think adding an umbrella dodge and att...
1 day ago in Feedback 0 Open
120 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
5 months ago in Feedback 13 Open

Ammo Pouch / Separate Inventory

Ranged players are at a disadvantage for inventory space due to ammunition taking up inventory slots. If you have several weapon types (e.g. a bow, rifle and shotgun) and elemental and normal ammunition, inventory space gets taken up very quickly....
14 days ago in Feedback 0 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
4 months ago in Feedback 7 Open

Defense Sucks

the defense missions are impossible, the machine breaks after a single hit from any monster and i cant prevent the mobs from getting to it with building/barricades even with repairing them. the machine breaks too easily pls buff
6 days ago in Feedback 0 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
5 months ago in Feedback 2 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
3 months ago in Feedback 3 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
4 months ago in Feedback 0 Open