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Sun Giant - Frustrating as melee solo past wave 30

I like to play boss rush solo, and am currently using a stabby crit build with the hunting knife as my main weapon. I've gotten to wave 43 or so, but I find the Sun Giant boss to be very obnoxious as a melee player. Yex can be very slow (my last f...
about 15 hours ago in Feedback 0 Open

Boss Rush - Bound Sentinel Fight: Cages

If you open the bound cages in the Bound Sentinel fight in Boss Rush, the cages remain open in future waves. Unfortunately, the cages do not close when the portal closes and is re-opened, so if you open them once, they are open forever. This can a...
about 22 hours ago in Feedback 0 Open

Immured Metal "HP" should not scale with the boss difficulty.

The further you advance in the waves, the longer it takes to mine the immuried metal needed to make the columns. I don't know if this is intentional, but as a result, you spend more time to mine than fighting the boss when you're reach like the 20...
about 2 months ago in Feedback 3 Open

Fabled harpy meat is too rare

Many of us are spending all of our time just trying to get this one item. Something seems very wrong with this drop. Obviously it's very strong and should be a very low chance, but I've killed nearly 500 harpies and haven't seen a single meat. The...
3 months ago in Feedback 13 Open

Suggestion: Addition of a Bestiary or Compendium

It would be really cool to have some kind of compendium that records resources and monsters/wildlife that the player encounters, as the player encounters them. Things that haven't been found yet obviously shouldn't show up ( could be marked as jus...
17 days ago in Feedback 0 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
4 months ago in Feedback 7 Open

More options to hunt

It would be nice to have more options when hunting.Such as, traps, that would be able to hold an enemy for a time in place, entirely on hold, possibly more than one, that can be thrown/placed with an item in inventory as entering building mode, pl...
12 days ago in Feedback 0 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
4 months ago in Feedback 2 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
3 months ago in Feedback 0 Open

Husbandry

It would be an amazing idea if we could tame the local wildlife it would give us more options in recipes for food and could also potentially give us other modes of transportation like mounts
27 days ago in Feedback 0 Open