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request- addition NPC Recruit Job assignment, base defense (guard post)

Simple request. add a new "job" station for recruited NPCs. base defense. (guard post)resources gained for station- whatever bound would normally drop for said realm. resource gather rate depended on realm "hostility level". Though this would be a...
1 day ago in Feedback 0 Open
123 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
7 months ago in Feedback 13 Open

New Major Realm Card series, Defense, Chase, Maze

It would be cool if we had a series of new Realm cards. Some things apply to them across the board, just like other realm cards that already exist. This refers to the biome type and difficulty level. As I know that certain types of game play do no...
7 days ago in Feedback 0 Open

Restore the Chassepot Rifle to Glory

The Chassepot rifle was one of my favorite weapons to use when it first surfaced from the fabled minds of the developers, and was placed into the hands of the players. Sure, it's slow and only has one shot, but that one shot packs a punch (or at l...
13 days ago in Feedback 1 Open

Needed Spell Tweaks

The magic system is... better than it was at launch, but it still needs a lot of love to be able to stand shoulder to shoulder with melee and ranged builds. Here's a non-exhaustive list of enchantment-specific changes that would go a long way towa...
16 days ago in Feedback 2 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
6 months ago in Feedback 7 Open

Charm of the Subterranean vs relevant locations

There are not enough underground/bunker situations to justify Charm of Subterranean. Caves typically have 2-4 enemies, bunkers have around 3 Infestation POIs. There are only 1-2 bunkers per realm, and while there are typically several caves in for...
9 days ago in Feedback 0 Open

Multi-Spell Magic and Gun Magic

I love the imbued weapon concept used in the game, but I think the biggest handicap right now is the sheer inability to combo spells. I understand that switching tools cancels spells, that makes sense to me since humans in the Nightingale universe...
2 months ago in Feedback 0 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
6 months ago in Feedback 0 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
7 months ago in Feedback 2 Open