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118 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
4 months ago in Feedback 13 Open

Sun Giant - Frustrating as melee solo past wave 30

I like to play boss rush solo, and am currently using a stabby crit build with the hunting knife as my main weapon. I've gotten to wave 43 or so, but I find the Sun Giant boss to be very obnoxious as a melee player. Yex can be very slow (my last f...
about 15 hours ago in Feedback 0 Open

Mystic rifles need to be redesigned

Both types of mystic rifles have issues with their designs which makes aiming them all but impossible in first-person mode. The Mystic Bolt-Action rifle has a couple issues, first of which is a terrible sight which can't work with the game's mecha...
4 days ago in Feedback 0 Open

Cham for Balanced Spell-Stacking and Spell-Tagging

With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
12 days ago in Feedback 0 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
4 months ago in Feedback 7 Open

More options to hunt

It would be nice to have more options when hunting.Such as, traps, that would be able to hold an enemy for a time in place, entirely on hold, possibly more than one, that can be thrown/placed with an item in inventory as entering building mode, pl...
12 days ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
2 months ago in Feedback 3 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
4 months ago in Feedback 2 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
3 months ago in Feedback 0 Open

Multiple Magick effects

The addition of the new spells is fantastic, but darkness, grasping mire, and life drain ALL end the moment you cast ANY other spell - even simple ones like fionn's wrath and immolation. This is keeping a magick build from being on par with other ...
21 days ago in Feedback 1 Open