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Aid and Defense problem

In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from en...
3 months ago in Feedback 0 Open

Jana has way too many HP

This was really, really annoying. By the steam achievements I'm one of very few to make it to the watch. I would bet it's even fewer of us who have bested Jana. Jana has an unreasonable number of hit points. At least two orders of magnitude too...
4 months ago in Feedback 0 Open

Improve augment selection screen

Finding augments is a nightmare. Consider making augment type lists clickable so it displays only those augments. And/or maybe sorting them first by type (Cooking...) and then tier (Simple, Excellent...).
4 months ago in Feedback 1 Open

Out of 12 gem types i've found, only ONE is useful to ranged...

Itemization still needs work.... I have come across, so far, a dozen or more things that qualify as a "gem." The Mystic Bolt-Action rifle, for one example, takes a gem as part of its components. But only one gem - Amber - has anything remotely res...
4 months ago in Feedback 1 Open

Remote Chest Access Point/Search Box

Item storage needs a better solution than chest spam. I like having chests around for the visuals of it, but going chest to chest to find specific things or to deposit all the things you just got can be tedious. I propose a mid-late game solution ...
4 months ago in Feedback 1 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
4 months ago in Feedback 0 Open

Tutorial tips button

Add a button to view the tips that pop up on screen when exploring. This will take the player straight to the tip rather than scrolling through the tips struggling to understand what is what.
4 months ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
4 months ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
4 months ago in Feedback 0 Open

Community Generated Content

Just read the transcript for the November Developer Q&A. I really appreciate the devs holding this event and posting the transcript, it was a good read, thank you. Meaningful communication is important for community health. If I would've be...
about 2 months ago in Feedback 2 Open