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crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
about 2 months ago in Feedback 1 Open

Herbarium desert difficulty breaks resources.

It has come to my attention that the spawning of Sanguineberries is currently not working as intended, instead of spawning in all of the Desert Herbarium realms they are exclusive to the higher difficulties and will not spawn in Explorer difficult...
about 1 month ago in Bugs 0 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
2 months ago in Feedback 3 Open

Glamour Station: Hide Hat

When choosing the appearance of "hidden head slot item", the character's hair still looks matted down as if they're wearing an invisible hat. This even carries over to the character edit screen at login if you try to change hairstyles XD
3 months ago in Bugs 0 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
3 months ago in Feedback 1 Open

Freeform cooking

Instead of specific recipes, allow freeform cooking where the player learns how to use each ingredient and separately learns how to make more complex dishes. Each time the player uses an ingredient in cooking, they add some experience to how to us...
about 1 month ago in Feedback 0 Open

Summon Companion

Like ability to call companion to me. Sometimes get lost, or to far away.
2 months ago in Feedback 3 Open

Items tier visibility QoL

The items icon in the top right/bottom left corner should have the Tier number so it would be much easier to manage your storage/inventory.
about 2 months ago in Feedback 1 Open

Cannot finishe challenges following Realms Rebuilt

The Challenges "Exterminator" "Apprentice Luberjack" and "Fabled Sere Hunter" appear to be broken following the realms Rebuilt changes."Apprentice Luberjack" requires T1 special Wood, of which only Ribbon wood is available in teh Abeyance Biome - ...
25 days ago in Bugs 1 Under Investigation

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
2 months ago in Feedback 0 Open