Just returned to the game this weekend and found that wall lights and candles no longer bestow the well lit trait on work stations. I hope this is just an early access "broken for now" issue and you're planning on making this work again, because l...
With POIs rapidly appearing, valuable resources in clusters, and Legendary creatures Marked on Map, There is limited value to exploring new realms
I find this to be somewhat true even with the story realms. I don't feel like I have to explore much at all to find valuable resources because the fibers and wood I need from a certain biome are found in easy-to locate clusters. I wish I had to wo...
request- addition NPC Recruit Job assignment, base defense (guard post)
Simple request. add a new "job" station for recruited NPCs. base defense. (guard post)resources gained for station- whatever bound would normally drop for said realm. resource gather rate depended on realm "hostility level". Though this would be a...
The ability to reposition entire buildings and their furniture would be really nice for upgrading your base. I'd like to repurpose my first house as a workshop but it sits where I'd like the new house to go. A game with a similar feature is Palia....
It would be nice if we could have a window pop up to compare new items to existing items.
For example, if you're crafting a new umbrella, I'd like to see the stats and mats of the old umbrella side by side with the new.
Same for the backpack/i...
The bosses at the end of the Storied Realms have interesting and unique characteristics on the material rewards, but as they are only Tier 3 their value quickly falls by the wayside after reaching the Watch. I think if they dropped higher tier equ...
Could we get a "Summon Companion" option on our Offhand Wheel or maybe even in the Inventory Menu? It's almost as if I'm playing a game of Professional Tag when trying to transfer a large amount of farmed materials that are weighing me down.