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Specialized storage furnishings to reduce clutter and increase decorations

Currently with so many types of materials, players are creating arrays of storage to try to keep it organized. This results in trying to have a lot of storage with a compact footprint, while also mousing over each identical looking container for t...
9 months ago in Feedback 3 Open

Refined Items Expanded - Community Theorycraft Project - RR Repost

Refined Items Expanded Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of thi...
10 months ago in Feedback 1 Open

Please re release demo

No description provided
22 days ago in Feedback 0 Open

Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
10 months ago in Feedback 0 Open

Industrial/Redbrick tile set

I love the red brick and iron industrial buildings and wondered if we could have them as a building tile set?
9 months ago in Feedback 0 Open

The new dye system is great!! Now PLEASE give us black fabrics and black leathers.

Seriously, I appreciate the hell out of you guys for making the dye system a thing. I actually had a blast running around and picking up everything that could add dyes in my base, and spent a whole evening having fun with the system and giving my ...
5 months ago in Feedback 0 Open

Damask and Pinstripe Patterns for Fabled Gear - No Ugly Cow Print Please!!

The cow print pattern is very unappealing and I feel like something using Fabled material should look so much better. My suggestion is using Victorian-esque patterns such as damask and pinstripes. If the cow print has to stay then I would love the...
10 months ago in Feedback 0 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
10 months ago in Feedback 2 Open

Too dark inside

Ever since I updated my game, any time I go into my house.. it's pitch black. I have chandeliers everywhere. Wall lights. Floor lights. What little light that is provided isn't enough. Effectively renders a huge part of why I enjoy this game.. nul...
7 months ago in Feedback 3 Open

Add missing tiers of augments.

Thanks for changing the crystal ball to tier 3, but now is tier 2 missing, and there are lots of tiers of augments that are missing. Most have tier 1 and tier 2 or they have tier 1 and tier 3 some have only tier 1.
9 months ago in Feedback 1 Open