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Yield bonus is misleading

A yield bonus of x1.2 does not actually alter the YIELD, it alters the NUMBER OF CRAFTS, rounded down. For example, if a single craft normally Yields 3 units and you queue 2 crafts, the Yield is 3 x2 or 6. If you had a yield bonus of x1.2, the fin...
11 days ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
9 days ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
11 days ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
3 days ago in Feedback 0 Open

Regarding Yield multipliers -- alternate way to handle them

Currenlty, Yield multipliers are extremely clumsy. -The Multiplier is on the number of crafts, not the actual yield -When you are making just a small quantity of stuff (e.g., an axe head you might use only once in crafting), it results in an unnec...
3 days ago in Feedback 0 Open

Meu feedback pós rework

Bem, após jogar Nightingale em seu lançamento e após o rework da versão 0.5. Eu decidi vir fazer um feedback, primeiramente vou fazer as pontuações e explicações dos pontos positivos, negativos e melhorias que podem ser adicionadas do meu ponto de...
4 days ago in Feedback 0 Open

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
6 days ago in Feedback 0 Open

We need better and more powerful quick stack

I have ~25h in the game so far and I'm already kinda exhausted by all the manual inventory management I have to do. It feels I spend more time clearing my inventory and sorting chests than I do actually playing the game, and I'm not even doing tha...
6 days ago in Feedback 0 Open

Improve Search Functions

Right now the Search Feature only works for the Guidebook and Crafting Stations while being limited in functionality. I'd like to see it expanded to Chests and be improved to be more practical. My suggestions are as follows: Add Search to Chests, ...
6 days ago in Feedback 0 Open

Recipe search filter should not carry between benches

Using a filter previously used on one work bench usually does not produce good results on the recipes of a different one. Maybe store one filter per work bench type? Otherwise, keeping the filter is not a bad idea for one type of work bench
7 days ago in Feedback 0 Open