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Add more rare items

Can you add more rare items? Searching rare materials is what keeps me playing and enjoying to explore the realms at the moment (and the fabled, and the beautiful landscapes and buildings, and the letters/stories you find randomly... ok there's a ...
about 1 month ago in Feedback 0 Open

Desert fish stats are incorrect

Currently fish provides bonuses to Ranged Damage and Fishing Rating. And they are incompatible. Ranged weapons can't benefit from Fishing Rating, meanwhile, fishing relies on Melee combat.Suggestion: replace the Ranged bonus with the Melee bonus. ...
about 2 months ago in Feedback 1 Open

Meat and Bones instead of Wood Bundles from Trees and Shrubs

I will go change the realm card. I am in reset champion lvl 60 /100 Hunt Forrest. Floaty card in place or one that gives low gravity.
14 days ago in Bugs 3 Open

Add real world low tech / Amish / survivalist techniques to make it educational

Since humans are thrust into the Realms with no infrastructure support, this is an opportunity to introduce educational but useful techniques as part of the player rebuilding a life for themselves and civilization for humans out in the Realms. Eve...
27 days ago in Feedback 0 Open

The Future of Parametric Materials

Hello Inflexion, and hello fellow Realmwalkers! TL;DR: I believe Nightingale needs crafting materials with more specific uses and more logical progressions that encourage players to carefully consider their options and make decisions that support ...
about 1 month ago in Feedback 2 Open

Show Tool and Clothing base stats at crafting stations.

Currently, you have to select a recipe, then auto-fill the materials and then switch each resource to None in order to see the base stats. Flavor text is nice but I'd like to see the base attributes of tools and gear and have some way to compare r...
about 1 month ago in Feedback 0 Open

Augment system is heavily bugged/redundant.

The Augment system is garbage. SO many do not work and many are redundant or doubled or triples of the exact same augment bonuses. EXAMPLE: Take the Tier 2 Plough and Wheelbarrow, both are for the mortar station, both are specific for that station...
about 2 months ago in Bugs 1 Open

Better gardening Ideas

Currently, gardening in the game is quite tedious and a bit time-consuming. I like having a gardening spot near my base to optimize my storage and food preparation, but each planter only accepts one seed. I don’t quite understand the difference wi...
about 2 months ago in Feedback 2 Open

Combatant's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Combatant's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
about 1 month ago in Feedback 0 Open

Weapons of the Realms - Community Theorycraft Project - RR Repost

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
about 2 months ago in Feedback 1 Open