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blueprints are not clear enough

I rarely ever post feedback. but this one seems really insane to me, maybe it has been mentioned more and i just didnt see but this will make or break how long i could put up with future building. PLEASE improve the blueprint mode for things nothi...
5 months ago in Feedback 0 Open

Remote Chest Access Point/Search Box

Item storage needs a better solution than chest spam. I like having chests around for the visuals of it, but going chest to chest to find specific things or to deposit all the things you just got can be tedious. I propose a mid-late game solution ...
10 months ago in Feedback 1 Open

House decorations and Thanksgiving suggestion

I love the seasonal decorations made available for Halloween / Samhain, and would like to make a suggestion for the upcoming US holiday of Thanksgiving, and possibly for Xmas as well. Currently our houses are terribly bereft of decoration options....
8 months ago in Feedback 0 Open

Building Piece Swaps

I think a function that allows pieces to be swapped when building without having to tear down the original would be really great. Like, I currently have a house of Crude Stone, and I'm upgrading to Tudor. It would be nice if I could just put down,...
10 months ago in Feedback 0 Open

New tile additions

Creating single-tile-wide corridors with peaked roofs gets unnecessarily complicated by the lack of 3-way and 4-way roof tiles. Corners are good, but they don't work for intersections, and the standard-size roof tiles also don't work out. A soluti...
4 months ago in Feedback 3 Open

Paid DLC idea - culture packs

The base Culture Pack in the game should certainly be "Victorian England" and the original gaslamp vibe. So things like the Bhutan tileset are IMO completely out of place and should have been relegated to a DLC that is either a tileset or a cultur...
9 months ago in Feedback 1 Open

Lighting should have brightness filters

Sometimes the wall sconces, chandeliers, and candles are -too- bright. It would be nice if they had a brightness adjustment feature if you want to town down the illumination in some areas for ambiance and brighten them in others (like workshops).
9 months ago in Feedback 0 Open

Creature vs structure aggressiveness

Creature agro vs NPC and player structures is excessive. If NPCs are fighting creatures then some damage to structures is expected, but they specifically attack structures until they are completely destroyed, which makes no sense; they don't attac...
4 months ago in Feedback 0 Open

Fences and other items

I was looking forward to putting a fence around my house to stop the deer bounding through it, so originally built a foundation patio type of thing all round and put the fence on that. Then I got excited about the new update but unfortunately fenc...
9 months ago in Feedback 0 Open

Make lights logical and fun again please

Just returned to the game this weekend and found that wall lights and candles no longer bestow the well lit trait on work stations. I hope this is just an early access "broken for now" issue and you're planning on making this work again, because l...
6 months ago in Feedback 1 Open