First, crafting and building from storage is huge! Thanks!!!
That being said, without having a visibility ring for crafting and build ranges it gets odd. Originally I was going to suggest just giving us a visible ring in the build menu (x), but...
UPdate: Just noticed I can no longer craft ANY 'Makeshift' items, much less the torch. I can search for and find them in my Guidebook, but the 'craft' button is greyed out and it won't let me select ingredients. This has got to be some kind of bug...
Hi, I would like to put in a request to allow desert plaster pillar (pillars in general) to clip into foundation as using them in combination with the desert foundation looks weird as they hang over the edges. I know that the other type of desert ...
when building 98% of supplys are already added. 1 or 2 to finish build. recruit auto build turned off. storage not allowed for building. i dont know what supplys went into build so I dont want to build anything..
Built greenhouse prior to Cairn. Trees now t4 Fiber
Trees around and through my greenhouse are now permanent and are harvested for t4 fiber. I seem to have planters that don't grow and I am guessing the trees are now the placeholder for the fiber that grows. I have to use a sickle to harvest the tr...
I have been experiencing a weird sort of half lag where the system jumps my character back 3 to 5 seconds in game space, but recognizes that I have used stamina, or taken damage. This becomes very challenging when traps are involved as I end up "M...
Amazing feature to be able to build from storage, thank you! Here are some ideas/feedback: Rename the menu option from "add from inventory" to something that evokes the fact its from "inventory or storage" Ideally split the resources window when b...
The "build from storage" system needs a button to allow manual resource usage instead of auto-filling
When looking at an unfinished structure, you can auto-add from inventory or manually add the items. I think the build from storage is great, but it needs that option. Something like shift + [build button] where it doesn't add any materials to it y...
They would act identically to the ones in the game Boundless and would be great for an immersive way to quickly get around a realm. They could also be used for non euclidian estate designs.