I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
Very bright backlight popped into exitance when I was at the glamor table, and it would not go away. It came into being during the customary flashbang effect that happens every time night switches to day. And would not go away like the flashbang e...
I have been plaything this for a bit, but i started over on the offline mode, i just beat all the content utill the apex vult. i had tones of ter 4 items in chest and i was trying to short them, then for whatever reason it crashed it had never don...
Add a 'Downgrade Essence' Button (top left of screen)
Suggestion: Add a simple but prominent button to 'Downgrade' Essence in the top left corner of the menu (see picture), there is plenty of room, new players would understand, and you could even remove the Essences tab since it would be redundant. B...
When hovering over an object (tool) you only properly see the charm applied with description. The rest are symbols (spells) or not shown (infusions) at all.Please do something to show ALL the information in one spot of the UI for all equipment (to...
I'd love to have easier access to my companion's inventory. The current implementation isn't terrible but I'm accessing it often enough that a one-click/one-button solution would be really nice. Two things come to mind for that. 1) When looking at...
When using a consumable, the consumable in the first slot is also used as well, for example, when eating food, the item in the first consumable slot, (in this case my health potions) is also used