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My posts: Inventory

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Combine crafting for intermediate items when crafting for higher tiers

Crafting and picking each item for crafting good gear is an extremely good mechanic, however it is hindered by the fact that when I want to craft something new, I have to go through a ton of crafting menus. When crafting a Dauntless Climbing Pick,...
9 months ago in Feedback 0 Open

Consumables choose by Q

Hi, if you are cooking consumables uc the outcome, but I do not see if I choose the food when I´ve create a few from same type but diff stats. Can u please check if it is possible to see this when hoover over? THX a lot
9 months ago in Feedback 0 Open

Request: Inventory Search Feature

Request: Inventory Highlight Search Feature for Player, Companions and Storage. Seems like I spend mountains of time looking for items. Never fails I walk away to find that I haven't placed all the food items in my chest, or I go bonkers trying to...
10 months ago in Feedback 0 Open

Make a tool's info more explicit/selectable option for "Advanced tool information"

Hey! I'm new and I'm loving the game so far <3 But i wanted to suggest this although I don't know if this exactly or something similar has been already requested or is in the works, but I'd like tools to offer more advanced information of what ...
10 months ago in Feedback 1 Open

Allow us to type the quantity on the transfer dialog similar to the recipe dialog

The recipe dialog (when selecting an amount to craft) allows you to click in the middle of the slider bar and directly type an amount. Please allow this same functionality on the transfer (container to/from inventory) dialog. When you have large a...
10 months ago in Feedback 0 Open

Show all item slots clearly on inspection or mouseover

I find it very difficult to remember what infusions, charms, and spells i have attached to an item at any given time and i am having trouble knowing what i need to add to what. I propose that instead of being able to view the spells on mouseover, ...
10 months ago in Feedback 1 Open

Make augments placeable on decor

the building system is awesome but limited by augment placing. If augments were treated like infusions we could choose the decor/furniture to place the augment on and actually utilize the building syatem uniquely
10 months ago in Feedback 0 Open

Mark inventory as crucial

There is a lot of stuff one can and usually will pick up. This tends to make it sometimes hard to keep track of (mission critical) inventory. So I would like to suggest the option to flag parts of the inventory as 'crucial'. You could give it a co...
10 months ago in Feedback 0 Open

The inventory system is terrible

I am having a hard time getting behind this game. I want to play and progress but OMG the inventory is the worst out of all the crafting survival games that I have. Unless I am missing something (please enlighten if so), here are the things that d...
10 months ago in Feedback 2 Open

Make items stackable (it would solve storage issues INSTANDLY)

Pretty much title. Dont let wires for example block 4 storage slots. Just call it wire and make the tiers/ingredient as subordination selectable. It will solve storage issues and automatically reduce the amount of chests you need to sort your thin...
10 months ago in Feedback 0 Open